On a separate matter, how does Facebook Paper get its permissions? I have the Facebook app installed on my iPhone, but I don't have Facebook linked to the operating system. When I installed Paper, I was never prompted to login. Are they able to read a piece of information shared by the normal Facebook app in order to authenticate Paper users without requiring an additional login? Doesn't that violate the sandboxing o…
Facebook Paper's gesture problems
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Re: Facebook Paper's gesture problems
#32On a separate matter, how does Facebook Paper get its permissions? I have the Facebook app installed on my iPhone, but I don't have Facebook linked to the operating system. When I installed Paper, I was never prompted to login. Are they able to read a piece of information shared by the normal Facebook app in order to authenticate Paper users without requiring an additional login? Doesn't that violate the sandboxing o…
Re: Facebook Paper's gesture problems
#33On a separate matter, how does Facebook Paper get its permissions? I have the Facebook app installed on my iPhone, but I don't have Facebook linked to the operating system. When I installed Paper, I was never prompted to login. Are they able to read a piece of information shared by the normal Facebook app in order to authenticate Paper users without requiring an additional login? Doesn't that violate the sandboxing o…
Re: Facebook Paper's gesture problems
#34I've been fascinated with phone placement in hands for product shots. It always seemed like a little bit of a cheat - especially when the elongated 5 came out - just to show one handed use of a device is possible. For me at least, the way the phone is positioned is hardly comfortable. The bottom right corner at the base of the thumb exacerbates the problem the author's talking about. When I hold the phone higher in m…
Re: Facebook Paper's gesture problems
#35Simple solution: swipe up on the carousel to make the cards full-screen, then browse. The whole UI works on this paradigm, so it may not be obvious at first, but it will be if this style of app continues.
I'm sure he's aware of that. This is a major element of the UI which shouldn't require you to move to another screen to enjoy. Swiping near the bottom with my thumb hasn't bothered me so far, but the text is quite hard to read at that small of a size. I would also like to those cards a bit larger in the future.
Re: Facebook Paper's gesture problems
#36Re: Facebook Paper's gesture problems
#37Facebook Paper is a great example of ignoring ergonomic design to achieve a more aesthetically pleasing view, a trend all too common in app design these days.
Re: Facebook Paper's gesture problems
#38Re: Facebook Paper's gesture problems
#39Now I'm paranoid that I might be a weirdo for holding my phone primarily in my left hand even though I'm right-handed. Am I alone in that? I think the reason I do it is because text and navigation are generally left-to-right, so having my thumb on the left side of the screen feels more natural. The animation in this post seems to confirm that.
(South paw here who uses his phone with his right hand.)