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Eve Online wages largest war in its 10 year history

polygon.com

101–110 of 184 posts

Re: Eve Online wages largest war in its 10 year history

#101
post #76

i'll be "that guy" and fuck, i'm a gamer. imagine that all this energy, time, effort and cash would be spent on some tangible issue. the revolution in ukraine, a movement for civil liberties. there are very creative minds at work within EVE, reading the mittani is amazing. those guys would run circles around the organisers of, say, occupy wall street. to put it dramatically and over the top - the world is burning and…

Some people do both - in the most literal sense. One of the top Eve players was killed in the Benghazi attack in Libya in 2012. http://en.wikipedia.org/wiki/Sean_Smith_(diplomat)

I'm not sure; is the fact that someone did both better or worse, given that most of the "top", all-in players aren't?

Re: Eve Online wages largest war in its 10 year history

#102
post #76

i'll be "that guy" and fuck, i'm a gamer. imagine that all this energy, time, effort and cash would be spent on some tangible issue. the revolution in ukraine, a movement for civil liberties. there are very creative minds at work within EVE, reading the mittani is amazing. those guys would run circles around the organisers of, say, occupy wall street. to put it dramatically and over the top - the world is burning and…

Some people do both - in the most literal sense. One of the top Eve players was killed in the Benghazi attack in Libya in 2012. http://en.wikipedia.org/wiki/Sean_Smith_(diplomat)

This guy was nowhere near one of the top players in Eve. He was a pretty normal player.

Re: Eve Online wages largest war in its 10 year history

#103
post #37

EVE can be played a lot of different ways, but the novelty in each eventually wears off and it becomes monotonous. This is especially true for large-scale alliance warfare, which, if you're at the top is something like a full-time job, and if you're merely rank and file, it's more like a part-time job. In my opinion, the meta-game is more fun than the game itself in this context. There's an entire ecosystem that exis…

I agree. I wish there was something that was EVE-lite or something. If the realism was notched down 2-3 levels it would be much more enjoyable. You can't be a casual (here meaning play 2-3 hours a week) and still enjoy EVE.

Re: Eve Online wages largest war in its 10 year history

#104
post #4

It actually looks like a pretty cool game - the description reminds me of Elite brought up to today's standards. I can't help but think of this, though: http://theoatmeal.com/comics/online_gaming

It's nothing like elite. The combat involved in this battle is sorting a list by name, double clicking a square and then pressing F1. Once that square disappears, double click another square and then press F1. Oh, I forgot, you might align your camera in a direction of a different square, which represents a local planet, and double click. Occasionally, and especially if your name starts with an a, the whole screen wi…

I thought it sounded interesting so I tried it and came away with exactly the same conclusion. Like another one of these click-click-click games only you look out a spaceship instead of looking down on a bunch of dwarves or whatever. It didn't do it for me at all.

Re: Eve Online wages largest war in its 10 year history

#105
post #76

Earlier quoted context omitted.

Some people do both - in the most literal sense. One of the top Eve players was killed in the Benghazi attack in Libya in 2012. http://en.wikipedia.org/wiki/Sean_Smith_(diplomat)

This guy was nowhere near one of the top players in Eve. He was a pretty normal player.

He was pretty much one of the most respected diplomats in game and head diplomat for at the time the largest organization in the game. That definitely puts him in the top group as far as players go in a game where ability to 1v1 isn't the only way to win.

Re: Eve Online wages largest war in its 10 year history

#106
I wonder, is this sort of war good business for CCP, the Icelandic company running Eve? (Do they want more of them, or battles of a particular size/character?)

On the good side, I see:

• adds excitement/unpredictability/plot

• generates outside publicity

• ups demands for in-game goods

But on the bad side, perhaps:

• destroys long-cherished items/positions, weakening interest/attachment

• losing side feels sting of loss, faces upcoming grind of reattaining lost status: a likely quitting point

• winning side feels a sense of completion: also a likely quitting point

People who've quit: was it after some big reckoning battle, of either victory or defeat, triggering a re-evaluation of your participation? Or did big battles make you hungry for more?

Re: Eve Online wages largest war in its 10 year history

#108
post #11

I miss EVE but it is all consuming, especially when you're part of a great alliance/corp. As an member of Goonfleet/Goonswarm, I ran the logistics for the Battle of XZH, where a scrappy group of upstarts from Syndicate waged a weeks long insurgency against a better funded, better equipped force. We won, at least until they "bought out" the system underneath us, through superior numbers, tactics and logistics. We had…

At least you know the only named system in syndicate.

Re: Eve Online wages largest war in its 10 year history

#109
post #75
post #16

Earlier quoted context omitted.

I think it's amazing that it has kept growing more and more hardcore. I have the impression that if I started out as a complete newb now in EVE, there would be no way for me to get up to speed and be one of the big guys, running a titan(?) It's somewhat the opposite with WoW, that it's been consistently dumped down since Vanilla. I've been playing for all 10 years, thoroughly enjoyed all of it (although some expansio…

I have the impression that if I started out as a complete newb now in EVE, there would be no way for me to get up to speed and be one of the big guys, running a titan(?) That's the beauty of Eve - everything is for sale, including pilots, ships, loyalty, and power. Grinding won't get you anywhere. Being one of the big guys is a reflection of one's ability to navigate the social and power structures in Eve more than a…

Not quite the same, but in Travian a reliable newish player who can follow instruction and get up to speed can sit a big account and take on pretty big roles quite quickly. And then there is the background spying and account stealing, password stealing etc that is plain fantastic as background intrigue.

Re: Eve Online wages largest war in its 10 year history

#110

Earlier quoted context omitted.

It's nothing like elite. The combat involved in this battle is sorting a list by name, double clicking a square and then pressing F1. Once that square disappears, double click another square and then press F1. Oh, I forgot, you might align your camera in a direction of a different square, which represents a local planet, and double click. Occasionally, and especially if your name starts with an a, the whole screen wi…

Yep, that's EVE's biggest weakness. It's a well-designed game, and the player interactions, politics, and general sandbox gameplay are fantastic, but the combat is absolutely terrible and unfathomably boring. There are actually some games out there that have EVE's sandbox features, but with combat that takes significant skill (usually in the style of a first-person shooter/slasher). Unfortunately, few of them have be…

Would you care to share the names of some of these games? I think people would check them out.
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