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Eve Online wages largest war in its 10 year history

polygon.com

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Re: Eve Online wages largest war in its 10 year history

#61
post #16

Earlier quoted context omitted.

I think it's amazing that it has kept growing more and more hardcore. I have the impression that if I started out as a complete newb now in EVE, there would be no way for me to get up to speed and be one of the big guys, running a titan(?) It's somewhat the opposite with WoW, that it's been consistently dumped down since Vanilla. I've been playing for all 10 years, thoroughly enjoyed all of it (although some expansio…

I think there is a huge misconception of how eve works. It's not really necessary to fly one of the big ships nor train them. But then I started 2 years ago and have 2 super carriers and a titan. It's about getting into the right corporations find the right source of ISK and play the game the way you want it. If you want to fly a titan, you can do it within two years (or less) if you are smart about it. However what…

Exactly. When I was in TEST, we enjoyed having newbies, and were happy to shower them in ISK and ships, just as I was when I joined. In the end, it became like a second full time job for me, as I basically just started developing systems for TEST and not actually playing the game.

In retrospect, I would probably have enjoyed a smaller corporation with scrappy gang fights.

Re: Eve Online wages largest war in its 10 year history

#62

Earlier quoted context omitted.

I think there is a huge misconception of how eve works. It's not really necessary to fly one of the big ships nor train them. But then I started 2 years ago and have 2 super carriers and a titan. It's about getting into the right corporations find the right source of ISK and play the game the way you want it. If you want to fly a titan, you can do it within two years (or less) if you are smart about it. However what…

If you want to fly a titan, you can do it within two years (or less) if you are smart about it. Now THAT'S a commitment!

I know, right! I can't even be bothered to play a game for 2 months consistently.

The game I've played the longest is GW2, but that's only because I play it semi-socially and casually. Not to mention the very frequent update rate keeps me interested!

EVE seems amazing, and I'm sure I'd love it (never bothered to download it for some reason), but I don't think I could provide that much commitment to a game.

Re: Eve Online wages largest war in its 10 year history

#63
post #51

Earlier quoted context omitted.

Flying a Titan often times has more to do with who you know rather than skill progression and amassing wealth, which can take 2-3 years minimum. Even if someone has only been playing six months, if they are competent, highly trusted, and they fit in, being provided with a Titan and a character to fly it with is a fairly common occurrence.

I'd say it's extremely uncommon. Only a handful of alliances can actually afford to pay for multiple titans and I can't think of any of those that would give one to a player thats less than a year old(most of those wouldn't even accept a player that was less than a year or two old).

You're right; a one year minimum is a lot more realistic than six months, strictly from an experience perspective.

When you take trust into account though, giving the best friend of an already-trusted player a bunch of high value assets, despite the fact they've only been playing for a year, makes a lot more sense than giving those same assets to some player who's been in alliance 4 or 5 years, but nobody really knows them well.

Also, I would argue that at least half of all players with Titans are heavily subsidized. There are organizations that are so obscenely wealthy that such things aren't a very big deal at all.

Re: Eve Online wages largest war in its 10 year history

#64

Earlier quoted context omitted.

I'd be inclined to believe you'd be more likely to end up flying a Titan if you were to invest the training time into it, given that the larger corporations have hundreds, if not thousands of Titans lying around. Your WoW comparison is apt in that respect, Titans aren't exactly commonplace, but there's plenty more of those around than there were 'back in the day'.

Unless you're high up in an alliance or have paid for one yourself and lost it on the alliances behalf no alliance is going to toss you a titan. No corp has hundreds of titans lying around either. PL is rumoured to have ~20 on unsubbed accounts but thats the biggest stockpile.

The statements in the article disagree with your numbers. It was stated that one side had lost 18-23 titans and had destroyed more than 40 titans on the other side, with "more to come".

I guess we could debate semantics over what "lying around" means in this case, but it seems to me that the big corps have access to a large amount of titans if they are losing them in those numbers. They don't even seem to be particularly concerned about it.

Re: Eve Online wages largest war in its 10 year history

#65
post #16
post #11

I miss EVE but it is all consuming, especially when you're part of a great alliance/corp. As an member of Goonfleet/Goonswarm, I ran the logistics for the Battle of XZH, where a scrappy group of upstarts from Syndicate waged a weeks long insurgency against a better funded, better equipped force. We won, at least until they "bought out" the system underneath us, through superior numbers, tactics and logistics. We had…

I think it's amazing that it has kept growing more and more hardcore. I have the impression that if I started out as a complete newb now in EVE, there would be no way for me to get up to speed and be one of the big guys, running a titan(?) It's somewhat the opposite with WoW, that it's been consistently dumped down since Vanilla. I've been playing for all 10 years, thoroughly enjoyed all of it (although some expansio…

It's easy to think that EVE is not worth playing unless you already have been playing for years, or that it's only worth doing so at the highest level. Though if you dig a bit deeper you'll see there's much more to the game than that.

Sure, there's the steep learning curve to beat. But once you get the sandbox concept and realize you can make a dent in the universe, however small, you can start to have some fun. Find likeminded players, and see what suits your playstyle. Be realistic about what you can achieve (train frigates and cruisers if you're starting out, not battleships) and just have fun. If you end up lucky (or work hard, of course) you could buy characters from other players, or just keep increasing your skills.

What attracts me is that the upkeep is minimal, and yet it does allow me to spend hours on end with people I enjoy talking to. Play more, earn more. Play less, no big deal.

I've never been a gamer in the sense that I play a lot of games. The games I've played for longer than about a month (however casual or hardcore) I can count on 2 hands, if not one. But those games, I've played for months if not years on end. (Counter-Strike for 7 years, EVE for 4ish, WoW for 2-3)

I haven't really gamed ever since graduating college a good 4 years ago, but I did stumble back into EVE after a 5+ year break. Having fun once again, and that's what counts.

Re: Eve Online wages largest war in its 10 year history

#66
post #31

It's the videogame that reminds me most of "Ready Player One" which is a pretty fun read. One of my life goals is to do some studies on EVE (most likely economics). I'll convince someone it's a good idea eventually :) Edit: Maybe do a study on terror cells and get military funding :P

CCP Games, the developers of EVE already have a resident economist Dr. Eyjólfur Guðmundsson (aka CCP EyjoG). If you search for his name you can find some interviews and presentations. I think he pretty much lives an economists dream.

Re: Eve Online wages largest war in its 10 year history

#67
post #27

If you follow the link to The Mittani: http://themittani.com/news/sov-drops-b-r5-immensea-staging-s... ...you see speculation that the whole incident was triggered by a bug in the game. Has anyone confirmed that this is true? If so, it would be very disappointing. Given that the appeal of the game lies in delicate politics and long-term large-scale maneuvering, having all that work undone by a bug seems as though it…

Almost every single medium to large scale fight in EVE will get "CCP'd" somehow. Whether it's a node crash, a node denying new connections, or any number of other issues.

It's frustrating at times, but generally accepted because it affects every side eventually.

Re: Eve Online wages largest war in its 10 year history

#68
post #4

It actually looks like a pretty cool game - the description reminds me of Elite brought up to today's standards. I can't help but think of this, though: http://theoatmeal.com/comics/online_gaming

It's nothing like elite. The combat involved in this battle is sorting a list by name, double clicking a square and then pressing F1. Once that square disappears, double click another square and then press F1. Oh, I forgot, you might align your camera in a direction of a different square, which represents a local planet, and double click. Occasionally, and especially if your name starts with an a, the whole screen wi…

Depends how you play it. I played for a couple of years just doing the missions and a bit of trading. My "multi-player" was occasionally chatting to other people in-system. No corp, no ISK, no spreadsheets (apart from trading - very similar to Elite), no lag. Eventually stopped when the missions ramped up too quickly - you were supposed to complete them with other people.

Re: Eve Online wages largest war in its 10 year history

#69
post #62

Earlier quoted context omitted.

If you want to fly a titan, you can do it within two years (or less) if you are smart about it. Now THAT'S a commitment!

I know, right! I can't even be bothered to play a game for 2 months consistently. The game I've played the longest is GW2, but that's only because I play it semi-socially and casually. Not to mention the very frequent update rate keeps me interested! EVE seems amazing, and I'm sure I'd love it (never bothered to download it for some reason), but I don't think I could provide that much commitment to a game.

And GW2 is free. That's also the only game I play, because I can play twice a month and I won't feel bad about wasting my money on monthly subscriptions.

(I know there are ways to play EVE for free, but there is no way a casual player could make it.)

Re: Eve Online wages largest war in its 10 year history

#70

Usually, reported EVE player numbers are a lie; it is dishonest to mention player numbers when account numbers are what is actually meant (and everyone knows that regular players involved in alliance warfare have and use multiple accounts more often than not).

This is generally true for small-medium scale engagements, but when 2000+ are in local you can safely bet the majority are "real" people. We had engagements where our own alliance would essentially DDOS our VOIP server with 800-1000 people on.
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