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Ask HN: I'm building one HTML5 game per week, need feedback

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Re: Ask HN: I'm building one HTML5 game per week, need feedback

#52
post #42

I'm doing a similar, but slightly less aggressive thing and trying to do a game a month. Here's what I currently have, it's ok I guess. http://tedajax.net/Game/ I really like your third game, very simple but it works and is engaging.

I played it for a little while. Love the Feel!

EDIT: green particles are meant to collide with the player, Sorry!

Re: Ask HN: I'm building one HTML5 game per week, need feedback

#58
So far the one thing that all of your games have in common is that they are very responsive. Don't ever change that for any reason. Without responsive controls, you game will be terrible no matter much polished the rest of it is.

As your games become more complex, it will be easier to offer some constructive criticism. Right now, however, you seem to be doing fine.

Keep up the good work.

Re: Ask HN: I'm building one HTML5 game per week, need feedback

#59
post #58

So far the one thing that all of your games have in common is that they are very responsive. Don't ever change that for any reason. Without responsive controls, you game will be terrible no matter much polished the rest of it is. As your games become more complex, it will be easier to offer some constructive criticism. Right now, however, you seem to be doing fine. Keep up the good work.

>So far the one thing*

I meant that it's one of the things they have in common. Basically, the responsiveness they share stands out in a positive way.

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