Earlier quoted context omitted.
Well linux have 10 main desktop managers that are under development right now. Each and every one of them does roughly 80% of what I want from a desktop. And I have uncomfortable experience on all.
What's a desktop manager? I know about desktop environments, of which there seem to be 4-5 for Linux, and I know about window managers, of which there are many, thankfully. Please list the "10 main desktop managers" so I can familiarize myself with them. Thanks.
Valve joins the Linux Foundation
171–180 of 301 posts
Re: Valve joins the Linux Foundation
#172Earlier quoted context omitted.
What's broken about it?
Well linux have 10 main desktop managers that are under development right now. Each and every one of them does roughly 80% of what I want from a desktop. And I have uncomfortable experience on all.
I've love to hear a single specific complaint about an experience you had with KDE that isn't "it was different from windows", especially given that it's the closest to the Windows daily interactions.
Re: Valve joins the Linux Foundation
#173Earlier quoted context omitted.
> GIMP. Select the selection tool(why???) Mainly because 99% of learning Gimp is learning how to use selections properly. Gimp is for image manipulation , not drawing buttons. If that's the kind of stuff you're doing, use Inkscape. Do the Tutorials under the Help menu. They're really excellent and it sounds like exactly what you're looking for.
Does Inkscape have any raster modification capabilities? Not all "buttons" are composed solely of vectors.
I can't think of a decent looking button (even for very loose definitions of "decent") that couldn't have been done with vectors. Can you give me a good example?
Re: Valve joins the Linux Foundation
#174What does this mean for Nvidia and AMD?
Nothing. The people that buy 250 watt, 300mm^2 GPUs to play games will continue to buy them.
I think free drivers will become important. But maybe I'm wrong, and they'll just get the one that consume more watts.
Re: Valve joins the Linux Foundation
#175Re: Valve joins the Linux Foundation
#176Earlier quoted context omitted.
You shouldn't think of OS X and Linux as two completely separate platforms in this regard, since they share a lot of relevant tech. I would imagine the work put in to making OS X ports translates well to Linux and vice versa and it's the combined sales that people will consider when deciding whether to port (or what base technologies to build on for brand new projects). As SteamOS takes off there's also the possibili…
On that note are there any changes or improvements on the horizon that would let you fast user switch between two or more booted and running operating systems. It'd be great in the future if you could allocate a small chunk of your RAM to keeping the background machine in a chunk of RSm so it switches faster than you can switch between users on the same OS. E.g. Of 16GB of RAM, 12GBis allocated to the foreground OS a…
Re: Valve joins the Linux Foundation
#177Earlier quoted context omitted.
> Gaming on OSX doesn't work as well as on a PC because you can't put OSX on custom hardware. ...What? That's a complete non sequitur. There are high-end and low-end Macs, just as with anything else, and high-end Macs play games just as well as high-end Windows boxes. And of course you can put OSX on custom hardware, it's just not a popular option. > You sound like an iOS developer. It's not like every Windows PC has…
> high-end Macs play games just as well as high-end Windows boxes Are you joking? Because even $2000 iMacs come with mobile GPUs. Not to mention CPUs that cannot be overclocked etc. That's comparable to a high-end gaming laptop , not a PC.
And what's wrong with high-end gaming laptops? My $1000 MacBook Pro has played everything I've thrown at it acceptably well, and it's not even particularly high-end. It's no longer the mid-90s, when you needed a new $2000 rig every year to keep up with current releases. For the typical gamer, overclocking your CPU hasn't been worth the effort in years.
Re: Valve joins the Linux Foundation
#178It will be interesting to see whether Valve can encourage the move to Linux gaming. Their biggest asset at this time is the distribution model of Steam, but that's not sufficient to get the big publishers to develop for OSX, never mind Linux. Edit: Valve's game list: http://www.valvesoftware.com/games/
Re: Valve joins the Linux Foundation
#179DOSBox and Wine make Linux quite perfect for gaming. Interestingly, for some games, running the Windows version in Wine works better than running a native Linux version they've made of the game. E.g. the native Linux version will complain that some library .so is not the correct version, or that it cannot connect to X, etc...
I appreciate and use Wine quite a bit, but it's far from perfect. A lot of things just plain crash from the get go. Also, I wish that Steam on Linux would attempt to install and run Windows games via Wine. If I want to play, for instance, Spelunky, I need to close Linux Steam (can't log in in multiple clients, last time I checked) and open Windows Steam in Wine. Maybe there's a way to get Wine games to run in Linux S…
wine /full/path/to/windows-game.exe
I don't see any reason why that wouldn't work?
Re: Valve joins the Linux Foundation
#180Earlier quoted context omitted.
You seem to be contradicting yourself. Gaming doesn't work on OS X because it has too small a user base, but Linux's user base is much smaller. Playing on a Macbook is impossible (presumably for performance reasons?), but you talk about putting Linux on a 2002 PC for gaming. And Linux may or may not run on the latest generation hot stuff, depending on how much time you want to spend to get your newest graphics card w…
Gaming on Mac has gotten a lot better, mainly thanks to Steam. I'm a huge gamer type, but for assorted reasons my "real" gaming PC isn't actually at home so I'm usually "stuck" with my Macbook. SteamPlay has therefore has been a huge boon to me -- I apparently have 272 games on my Steam account, and of those 121 run on Mac. That's a really impressive batting average. Of course, a bunch of those I can't actually play…
How many of those 121 are AAA-titles? I'd like to be a Mac gamer too, but it seems to me there are extremely few AAA grade games available for the Mac. What else is there besides Valve, Blizzard, and .. Borderlands 2 & Arkham City?