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Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

daringfireball.net

121–130 of 148 posts

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#121
post #115
post #105

Earlier quoted context omitted.

In Europe everyone has MMS. Tho' this is becoming less important because people on all platforms just post to Facebook or Flickr directly from their phones now, but even so, lack of MMS hurt iPhone early on.

Disagree. I doubt many iPhone users really mind. You email people your pictures instead of MMS :/ they get them when they're at their computer if their phone can't do email. (I'm in Europe, not everyone has MMS).

Actually it was the other way round - my iPhone wielding friends complained that people kept sending them MMS messages that they had to visit a website to see!

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#122
post #63

Earlier quoted context omitted.

iPhone owners should be able to install whatever they want on the device they purchased. Why? It's such an entrenched idea, but you don't get to rewrite paragraphs of books, or scenes in films, or suits in a pack of playing cards or the firmware in your alarm clock. The iPhone is sold as is, why should we expect to use it any differently?

> The iPhone is sold as is, why should we expect to use it any differently? Wow. It's almost sickening to see the inversion of the principles of software freedom that Apple is able to get away with and not get criticized in the fanboi community. Geeks have been lambasting Microsoft for merely having proprietary formats for 20 years. They even got fined for billions of dollars just for not documenting their protocols…

Wow. It's almost sickening to see the inversion of the principles of software freedom that Apple is able to get away with and not get criticized in the fanboi community.

Irrelevant. Regardless of whether I am a fanboi, my question stands.

Geeks have been lambasting Microsoft for merely having proprietary formats for 20 years.

Yes, but also irrelevant. I don't like Microsoft (or any company's) proprietary formats, but I think they should have the right to create and use them.

They even got fined for billions of dollars just for not documenting their protocols well enough.

That both annoys and pleases me, but it's not relevant.

Now Apple plays god and controls every single application that can ever even run on a platform.

Yes. It's an Apple platform. They ought to be allowed to. (What kind of attack is "stop, you're playing God" anyway? Kids "Play God" in sandpits, that's no reason to ban sand pits.)

They make developers sign NDAs that prevent them even talking about technical details of the platform publicly.

Yes, and they ought to be allowed to do this. I don't personally enjoy it or think it fosters a great community, but that's also not relevant.

They do these things that are the antithesis of everything the open software community have been trying to achieve for the last 15 years

Where and why do the open source community come into this at all? The open source community pushes its own agenda, not no agenda.

and not only do people like yourself give it a pass

I give it a pass because I see no reason not to. This doesn't mean I like it and approve of it personally, but I think it should be allowed and acceptable.

you go out of your way to stand up and defend it.

It needs defending; most of the attacks are plain silly.

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#123
post #40

Earlier quoted context omitted.

Isn't it a balancing act to give the END USER the best quality the company believes the user should get?

And protect a developer's investment? Easily hacked platforms become easily pirated platforms....just ask anyone who developed games for the Dreamcast....

The Wii, the Nintendo DS, the original Xbox, the PSP... All were easily hacked and are super easy to load pirated games onto. And yet, publishers seem to still be making money quite handily on these platforms. It seems highly unlikely that Apples draconian restrictions on iPhone apps has much to do with piracy.

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#124

Earlier quoted context omitted.

iPhone owners should be able to install whatever they want on the device they purchased. Why? It's such an entrenched idea, but you don't get to rewrite paragraphs of books, or scenes in films, or suits in a pack of playing cards or the firmware in your alarm clock. The iPhone is sold as is, why should we expect to use it any differently?

That's a valid question. I tend to take it as a given, considering that the iPhone is essentially a miniature computer and the past decade or so has thrived on customizable, hackable personal computers. Apple has always wanted to assert extra control on the products they ship. With Mac's, they've controlled the hardware. Now they're trying to control the software. Imagine a version of OS X where every application had…

Imagine a version of OS X where every application had to be approved. Does that not strike you as horribly wrong?

No.

"I don't like it" and "wrong" are not interchangeable.

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#125

Earlier quoted context omitted.

And protect a developer's investment? Easily hacked platforms become easily pirated platforms....just ask anyone who developed games for the Dreamcast....

The Wii, the Nintendo DS, the original Xbox, the PSP... All were easily hacked and are super easy to load pirated games onto. And yet, publishers seem to still be making money quite handily on these platforms. It seems highly unlikely that Apples draconian restrictions on iPhone apps has much to do with piracy.

It's as easy to hack the iPhone as the PSP or DS - you just need to jailbreak it.

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#126
post #34
post #25

Earlier quoted context omitted.

And yet, don't iPhone USERS have the best user experience of any (mobile) platform?

I guess that depends on the user. The user who wanted basic stuff like MMS, multi-tasking and tethering hasn't been getting the best experience.

The user who wants his phone to just work without having to launch process monitors all the time would probably get a worse experience if multitasking was done wrong.

The iPhone, with rare exception, obeys the UI convention that leaving an app closes the app rather than leaving it running in the background. The exceptions to that (Phone and iPod) indicate at the top of the screen that they're still running in the background. OK, so third party apps could have that too. But once you start adding taskbars and process monitors to the phone, you still lose something.

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#127
post #103

Earlier quoted context omitted.

I'll never understand why you have to own a mac in order to develop iPhone apps, then shell out another $99 just to use the SDK. This means that after purchasing their already expensive phone, I need to shell out close to $1,000 just for the privilege of writing apps. I'm in the market for a new phone right now, and I was really strongly considering an iPhone until I realized that those were the restrictions for writ…

I'll never understand why you have to own a mac in order to develop iPhone apps It's not difficult to understand: the iPhone is based on a version of OS X, so when Apple came to write the developer tools, they extended the OS X developer tools. These, unsurprisingly, are OS X native. You may not agree with it, but it's not incomprehensible.

Android (linux-based): Linux, Mac & Windows free SDK

Palm WebOS (linux-based): Mojo seems to be Linux, Mac & Windows

Blackberry: MDS is an Eclipse plugin, so Linux, Mac & Windows

Apple and Microsoft are the only ones to lock you onto one platform. Despite all the marketing dollars invested in showing how different Apple and Microsoft are, I see them apply the exact same strategies for the same purposes every single time they get the chance.

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#128

We've recently submitted an app to the iTunes store and Apple has been nothing but forthcoming and helpful. The review process took the expected 7 days, at which point we got a personal call from an Apple representative who let us know that they weren't going to be able to take the software as-is (the name was too weird). He then offered to bump the app to the top of the queue once we'd made the necessary revisions.…

Oh, funny, Daring Fireball just linked to my developer's account of his experience with this:

http://daringfireball.net/linked/2009/06/16/app-store-trend

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#129

Earlier quoted context omitted.

The Wii, the Nintendo DS, the original Xbox, the PSP... All were easily hacked and are super easy to load pirated games onto. And yet, publishers seem to still be making money quite handily on these platforms. It seems highly unlikely that Apples draconian restrictions on iPhone apps has much to do with piracy.

It's as easy to hack the iPhone as the PSP or DS - you just need to jailbreak it.

...And people have already called the PSP a "dead" platform because of the ease and rate of PSP game piracy. Its definitely turned some developers off, and made others decide to "half-ass" their ports to the PSP, for fear of losing money on the platform.

Re: Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers

#130
post #41

Earlier quoted context omitted.

I had a Crackberry once. Worst thing ever. Email sucked. Browsing sucked. Mapping sucked. Crappy menu system with the actions I wanted to use most frequently buried in the deep abyss of boring, corporate-inspired menu hierarchies. The thing was as ugly as bat shit. I voted with my feet.

browsing sucks for sure, but email? come on? Thats the whole selling point and they sell very very well with most customers being repeats. Your experience is very atypical.

Try getting HTML-formatted email. Useless.
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