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Don't Click It

dontclick.it

1–10 of 44 posts

Re: Don't Click It

#2
Made me motion sick, but I am prone to such things. I hate actions on mouse over. Mousing over is the byproduct of what I actually want to do, which is select things. Having an ever-present, single, cursor is a huge limitation of interfaces. Using mouse-over as the primary interface modality reinforces this limitation.

Edit: the subtle change in color or background that shows the potential for activation is an exception to hating mouse-over responses.

Re: Don't Click It

#4
Interesting site, but I really cannot understand why the mouse click is a "bad" thing. Having pages do nothing unless you explicitly click is a great thing, that site showed me exactly how annoying it can be to control an interface that wants to rearrange itself all the time based on mouse movements. Moving the mouse to a link and having the link move AWAY because you happened to move across one of the links between it and your mouse is simply annoying.

Re: Don't Click It

#5
quite old but its a really good experiment, while clicking seems fine for now, its a nightmare a lot of the time on touch screen interfaces, even clicking with my trackpad is annoying.

while its not completely without its annoyances, considering the limitations it handles itself pretty well, and is certainly a worthwhile experiment.

Re: Don't Click It

#6
Since the "don't click" style of interface is diametrically opposed to the very idea of selecting text to copy and paste (well, unless they rework it to use key commands from text editors) I have to screenshot and transcribe this from the site:

"DONTCLICK.IT is the final artwork of the author's diploma in Communication Design at the University Essen-Duisburg, Germany."

I was wondering who on earth would research user interfaces that diametrically oppose the instincts and conditioned behaviors of nearly all computer users. Now it suddenly makes sense.

This isn't to say it isn't cool or interesting, but it seems awful in usability terms.

Re: Don't Click It

#8
post #4

Interesting site, but I really cannot understand why the mouse click is a "bad" thing. Having pages do nothing unless you explicitly click is a great thing, that site showed me exactly how annoying it can be to control an interface that wants to rearrange itself all the time based on mouse movements. Moving the mouse to a link and having the link move AWAY because you happened to move across one of the links between…

Exactly, when scrolling though a list the first item stays on the top and the next item on the bottom. This is a horrible interface. They could "improve" it by having a navigation area, and a viewable area as separate things, but then you need to exit the navigation area to get to the next stage. But, then you need a complex mouse movement to exit the navigation area and get to where you want to be. The true value of a click is the clear delineation that this is what I want.

On the other hand it looks cool.

Re: Don't Click It

#9

quite old but its a really good experiment, while clicking seems fine for now, its a nightmare a lot of the time on touch screen interfaces, even clicking with my trackpad is annoying. while its not completely without its annoyances, considering the limitations it handles itself pretty well, and is certainly a worthwhile experiment.

It was a very good experiment; it proved to me it's a bad idea and could never work. No sarcasm. Negative results are results.

It's demo-ware. Part of what I mean by that term are things that look good in the demo, but it turns out the demo is pushing the idea to the very limits. A demo of a good idea by necessity can only scratch the surface, not exhaust the idea. With demoware, it only works as long as you don't bring the idea into contact with the real world. It looks great as long as you stay in demoland, but that's it. See also: Purely visual general-purpose programming languages, 3D avatar-based chatting (not a game that also functions as a limited chat room, pure 3D chat).

Re: Don't Click It

#10
Well, I hate flash and those popup link things because they break my learned work flow. I use the mouse to keep track of where I am in the text, to highlight, pop links into new windows, do Google searches and most importantly as an outlet for my ADD/OCD. So when the interface starts doing random stuff I get forcibly removed from my concentration. I am not against this kind of thing, but it belongs in certain specific places with lots of warnings before it happens and an opt-out if you expect me to use your site.
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