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Grand Theft Auto V Earns $800 Million in a Day

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101–110 of 178 posts

Re: Grand Theft Auto V Earns $800 Million in a Day

#101
post #94

Earlier quoted context omitted.

Man, you have swallowed every last drop of the koolaid they're selling you. Consider this situation: You've spent most of your life training yourself as a game developer, only to find out that every company you'd like to work for will drive you like a slave. 50+ hours per week is not merely an option, but a necessity if you want to remain competitive. And since everyone wants to be a game developer, that means your s…

GTA V was developed in Dundee, Scotland. In Europe.

The original was developed in Dundee. Rockstar North, who developed GTA V, are based in Edinburgh.

Thankfully, there are still a handful of game developers in Dundee. One of the original designers on GTA now runs Tag Games in Dundee, which does some quality mobile games.

Re: Grand Theft Auto V Earns $800 Million in a Day

#102
post #13

Earlier quoted context omitted.

The average salary in the game industry is 84k.

I've noticed that people in the game industry make significantly less than other software engineers. Why do you think that is? The few software engineers that I know who work the hours that are the norm in the game industry make even more. I wonder what market forces are at work here.

It depends. Where I work, C#/Unity3d developer costs about 1,5-2 of a normal C# developer, although they do very similar things and have an equal technical level.

Re: Grand Theft Auto V Earns $800 Million in a Day

#103
post #17

What is even more impressive about this figure is that it's just XBOX 360 and Playstation 3 sales. GTA V hasn't been announced for PC yet which is a severely underrated market when it comes to games I reckon. If GTA V launched with a PC version I think they would have eclipsed $1 billion in 24 hours, easily, if not 1.1. I played this yesterday (I don't own a console) at a friends house and what they've been able to a…

I played it on PS3, the only downside is the FPS drop that occurs when driving at fast speeds... which is a fair payoff for the impressive visuals they have managed to achieve.

This is odd, as I haven't found this on the xbox 360 at all, and I was under the impression that the ps3 was more powerful.

Re: Grand Theft Auto V Earns $800 Million in a Day

#104

What is even more impressive about this figure is that it's just XBOX 360 and Playstation 3 sales. GTA V hasn't been announced for PC yet which is a severely underrated market when it comes to games I reckon. If GTA V launched with a PC version I think they would have eclipsed $1 billion in 24 hours, easily, if not 1.1. I played this yesterday (I don't own a console) at a friends house and what they've been able to a…

News flash , AAA companies don't like to do PC releases because of all the piracy. Hell Let me be honest , every GTA games i had played till San Andreas on the PC was a cracked version. It wasn't that i wanted to get a crack , but the thing was that there was no other option available where i live.

Re: Grand Theft Auto V Earns $800 Million in a Day

#105
post #89

Earlier quoted context omitted.

> So, that culture stuff you're speaking of? It's bullshit. Ultimately it's a method of getting you to do the bidding of others. It's not about you at all. No one is looking out for you, and while you may feel like you're part of a team, that team has no loyalty to you. If you stop performing at peak level for even a couple months then your prospects will be severely harmed. > Employees get to feel proud they've lite…

No one is forcing anyone to be a game developer. That's a fine-sounding statement but in reality if you want to be a game developer in the US then you'd better be willing to live a life where you wake up, go to work, get home sometime later than 8pm, spend ~2 hours unwinding and maybe visiting with your SO, and then go to bed. Repeat forever. A lot of times even on weekends. The studios I worked for all made it regul…

"It's not about fair or unfair. I'm not saying anyone should force the companies to change."

Why not?

What if game developers were to unionize? Or we were to strengthen the 8-hour work day laws? Or boycott the most egregious companies?

What's wrong with those or other ways of forcing the companies to change?

Re: Grand Theft Auto V Earns $800 Million in a Day

#106
post #70

Earlier quoted context omitted.

They must no doubt, given the specs on those systems. eg http://en.wikipedia.org/wiki/Xbox_360_technical_specificatio... A whopping 512mb of RAM to run GTA 5 I picked up my 360 in the launch month, and it's still running eight years later. Have to give them credit for that as I've put a lot of miles on the system.

>I picked up my 360 in the launch month, and it's still running eight years later. Wow, I have had like 4 consoles, 2 original, elite and finally the slim. All but the slim RROD, to still have your launch edition is mighty impressive!

The earlier years of the 360 were plagued by RROD problems. I bought a second (original) console a few years in and had no problems.

My experience was that the RROD issues were sorted out well before the elite and slim 360s (worked in GameStop), so it's surprising you had problems with those versions.

Re: Grand Theft Auto V Earns $800 Million in a Day

#108
post #46

That official gameplay video is really impressive if you haven't looked at the state of the art in video games lately. It looks like a wish list of gaming features put together by hardcore fans with no limits on budget or creativity. If I didn't know the game was released and well received, I'd say there's no way in hell it would be possible to put it all together on time, on budget, and without major flaws. Damn imp…

I don't know about Rockstar, but from what I've heard from game developers from big studios, they're driven like slaves. Crunch time, unpaid overtime, wages that are not paid on time, etc etc. It's easier to be on time and on budget if you break rules like 8 hour days and proper remuneration of the workforce.

In the Edinburgh office wages are much lower than in equivalent positions outside games, and everyone is waiting for a bonus to compensate for the crunch they had to put in to finish the game. I hope they do get a big bonus, my friend is basically living to work, not the other way around.

Re: Grand Theft Auto V Earns $800 Million in a Day

#109
post #61

Earlier quoted context omitted.

You can only imagine what that game could look like if it were designed for PC and not decade old consoles with hardware that was mid-range when the consoles came out. It sucks that every major game lately is just made for the lowest common denominator and then if we are lucky, we get a half assed PC port. Dear god what a mess GTA IV was and how many patches it took to actually get it to a workable state. I still wai…

You could if you target really high end PCs but a lot of the PC market is now laptops or people who don't want to upgrade every 6 months to a year.

There was a time when gaming PCs had to be upgraded regularly, but that hasn't been the case for years, now. My gaming rig was built about three years ago, and it should be able to go another one to two years before it will need an upgrade. And even then, the only upgrade it should need is a new video card (the GTX 460 that I have is sufficient, but it will eventually be a performance bottleneck).

Re: Grand Theft Auto V Earns $800 Million in a Day

#110

Really want to buy GTA V, but I am just put off that it's on old consoles! I have a PS3, but I'd much rather wait for a PC release and have it looking as good as it can, and silky smooth. Or am I being prejudiced? Does it run OK on a PS3?

As it is a massive commercial product that is developed to run on PS3 and Xbox 360 I'm sure it runs "OK" on the PS3.
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