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Logic Pro X

apple.com

81–90 of 240 posts

Re: Logic Pro X

#81
post #77
post #44

The price tag really reflects that the music industry is the poorest of all creative industries (aka video, photo, 3D and web). When i think about all the genius algorithms and technologies that products like Ableton or logic Pro ship it really saddens me.

Well, with Photoshop you don't really have competition. There are a lot of players in the music editing business. Competition = lower prices.

GIMP isn't bad.

Re: Logic Pro X

#82
post #44

The price tag really reflects that the music industry is the poorest of all creative industries (aka video, photo, 3D and web). When i think about all the genius algorithms and technologies that products like Ableton or logic Pro ship it really saddens me.

Apple sells Logic at cut rate prices to help sell their hardware. Other comparable packages cost much more. The music software business is pretty tough, but not as tough as this alone would suggest.

Re: Logic Pro X

#83
post #77

Earlier quoted context omitted.

Well, with Photoshop you don't really have competition. There are a lot of players in the music editing business. Competition = lower prices.

As someone that doesn't own any apple products, do you recommend any decent alternatives? [ADDED] Thanks for adding those, I was looking at them after I wrote my question. Its kind of hard to know which is a solid option from the reviews and what I'm seeing online.

There are plenty of alternatives to Logic. Check out Cubase, Ableton Live, Studio One, Sonar, Reason, Reaper etc.

Re: Logic Pro X

#85
post #65

Can any musicians in the know about music software comment on how this compares to say, Ableton Live?

I've always thought the Ableton sound engine was pretty average compared to Logic. Ableton has always felt a bit muddy in its summing (IMHO!).

Ableton's summing is completely transparent, as numerous tests have demonstrated. It's really just basic float math. Ableton's reputation for muddy sound has a lot more to do with somewhat mediocre stock effects plugins and the audio stretching algorithms.

Re: Logic Pro X

#86
post #79
post #44

The price tag really reflects that the music industry is the poorest of all creative industries (aka video, photo, 3D and web). When i think about all the genius algorithms and technologies that products like Ableton or logic Pro ship it really saddens me.

Logic has been $200 for a while. Even though Logic uses Audio Unit plugins, I don't think there is really any substitute for physical hardware. You can get this to run a project on the cheap, but it's still going to cost you $1000+ for a good mic and +600+ hardware like compressors, limiters, equalizers, monitors, and mixing boards. Plus you have to get cabling, power conditioners and cases to hold and connect everyt…

Unless you plan on making your own vocal or acoustic instrument samples, most of that equipment isn't necessary.

Re: Logic Pro X

#87

Good thing I bought Logic 9 four weeks ago...

So what's the upgrade policy? I suppose since the Mac App Store doesn't support paid upgrades, everybody gets the new version for free?

Re: Logic Pro X

#88
post #44

The price tag really reflects that the music industry is the poorest of all creative industries (aka video, photo, 3D and web). When i think about all the genius algorithms and technologies that products like Ableton or logic Pro ship it really saddens me.

I think it's all about demand, that's why prices are lower, these days demand is a lot more than before, and everything is really accessible.

With that being said, it's not cheap if you add other things you have to buy, studio monitors, a fast computer, and good midi keyboard (and that's the minimum for a full in-the-box musician).

Re: Logic Pro X

#89
post #35

Earlier quoted context omitted.

Indeed - I've been considering getting a DAW to hobby shop with, and have been on the fence between Logic, Ableton Live and Reason. My (perhaps naive) impression is that Logic seems to be more geared towards recording live music, while Ableton and Reason seem to be more geared towards creating music in the program. They can all do both (recording live and create), but that's just my impression watching their demo vid…

I use all of them daily. First things first. What I quickly discovered was that Logic _sounds_ better. Just dragging in a sample from you desktop seemed to reveal that logic was processing it in a higher quality. A weird thing, and maybe it's placebo, but everytime I go back to ableton I notice this. Furthermore, the bottom line is, my productions just sounds better in Logic. Maybe it's the workflow it encourages, I'…

This is totally placebo. Ableton is completely transparent for audio as long as no audio stretching is involved. You have to be careful though because if you don't configure audio clips the right way and do route them through the time stretching algorithms you will definitely lose some sound quality.

Probably Live's biggest problem in this regard is that it doesn't make it as clear as it could that this kind of stretching is going on.

Re: Logic Pro X

#90

Has anyone tried using Github to manage and share a Logic Pro project? I work on music with someone 300 miles away and I'd love to have the power of git. Right now were both using different DAWs and export audio to dropbox. This release of Logic looks great and my partner is already using Logic so if I switch over and implemented git we could ideally be working off the same files all the time with version tracking, b…

blend.io is trying to do that.

You just have to make sure to include all your samples in your project, in ableton you do that with the "Collect and save all" option, Logic has one but I don't remember how it is called.

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