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Logic Pro X

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71–80 of 240 posts

Re: Logic Pro X

#71

Can any musicians in the know about music software comment on how this compares to say, Ableton Live?

Indeed - I've been considering getting a DAW to hobby shop with, and have been on the fence between Logic, Ableton Live and Reason. My (perhaps naive) impression is that Logic seems to be more geared towards recording live music, while Ableton and Reason seem to be more geared towards creating music in the program. They can all do both (recording live and create), but that's just my impression watching their demo vid…

I spent a lot of time as a hobbyist using Reason. I found it super fun to play with, but I ran into two problems:

1. I almost never actually finished anything in it. That's a problem for me in general, but Reason exacerbates it. There are so many knobs to tweak, that I often ended up mired in the minutia of tweaking sounds. I found it hard to stay high level and focus on the music.

2. Compared to, say whaling on a real guitar or keyboard, I found Reason sounded very "dry" out of the box. To get something that didn't sound cheap or reedy, I had to do a lot of set-up: make a synth or two, wire them through a few effects and EQ, tweak everything, add some reverb, tweak some more. I felt like I wanted to decorate a cake, but Reason forced me to go out and thresh some wheat first. This level of control is really powerful if you're into sound design, but made it hard for me to make songs and music.

Of course, your mileage may vary. As far as fun toy to play with, though, Reason is a blast. I spent many a happy hour tweaking and playing with little loops.

Re: Logic Pro X

#72

Has anyone tried using Github to manage and share a Logic Pro project? I work on music with someone 300 miles away and I'd love to have the power of git. Right now were both using different DAWs and export audio to dropbox. This release of Logic looks great and my partner is already using Logic so if I switch over and implemented git we could ideally be working off the same files all the time with version tracking, b…

These guys do it.

https://www.gobbler.com/

Re: Logic Pro X

#73
post #46

For a company that just threw out skeuomorphism as a design principle, the amount of drumkit, pedal, amp and mixing deck images this thing has is surprising. The pitch correction stuff is cool - I dreamed of that sort of stuff a while ago, but never made any attempt to try to work out how it'd work. I wonder how it works with voices and the like, as opposed to string instruments.

If you want flat use Ableton Live. They've been flat since before flat was cool, and it's a much better DAW IMO.

Re: Logic Pro X

#74
This looks great. The pitch correction tools are gonna make it a lot easier for that pop singers to sound great even if they aren't. I also REALLY like the iPad remote feature.

Re: Logic Pro X

#75
post #46

For a company that just threw out skeuomorphism as a design principle, the amount of drumkit, pedal, amp and mixing deck images this thing has is surprising. The pitch correction stuff is cool - I dreamed of that sort of stuff a while ago, but never made any attempt to try to work out how it'd work. I wonder how it works with voices and the like, as opposed to string instruments.

[deleted]

Re: Logic Pro X

#77
post #44

The price tag really reflects that the music industry is the poorest of all creative industries (aka video, photo, 3D and web). When i think about all the genius algorithms and technologies that products like Ableton or logic Pro ship it really saddens me.

Well, with Photoshop you don't really have competition. There are a lot of players in the music editing business. Competition = lower prices.

Re: Logic Pro X

#78
post #77
post #44

The price tag really reflects that the music industry is the poorest of all creative industries (aka video, photo, 3D and web). When i think about all the genius algorithms and technologies that products like Ableton or logic Pro ship it really saddens me.

Well, with Photoshop you don't really have competition. There are a lot of players in the music editing business. Competition = lower prices.

As someone that doesn't own any apple products, do you recommend any decent alternatives?

[ADDED]

Thanks for adding those, I was looking at them after I wrote my question. Its kind of hard to know which is a solid option from the reviews and what I'm seeing online.

Re: Logic Pro X

#79
post #44

The price tag really reflects that the music industry is the poorest of all creative industries (aka video, photo, 3D and web). When i think about all the genius algorithms and technologies that products like Ableton or logic Pro ship it really saddens me.

Logic has been $200 for a while. Even though Logic uses Audio Unit plugins, I don't think there is really any substitute for physical hardware. You can get this to run a project on the cheap, but it's still going to cost you $1000+ for a good mic and +600+ hardware like compressors, limiters, equalizers, monitors, and mixing boards. Plus you have to get cabling, power conditioners and cases to hold and connect everything. My last "Home Studio" ran me nearly $10,000; Logic was the cheapest thing I had to buy and that's when it was around $700.

Re: Logic Pro X

#80
post #46

For a company that just threw out skeuomorphism as a design principle, the amount of drumkit, pedal, amp and mixing deck images this thing has is surprising. The pitch correction stuff is cool - I dreamed of that sort of stuff a while ago, but never made any attempt to try to work out how it'd work. I wonder how it works with voices and the like, as opposed to string instruments.

Since most of the skeumorphic audio units are trying to emulate real life instruments and effects, having a similar interface actually makes them easier to use. It's great that I can pull up a fender amp in amp designer and it has the same controls and behavior I'm used to.
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