I can not see anything in my Chrome 28.0.1500.71 Linux. Here is the error: sculptgl.min.js:138 Uncaught TypeError: Cannot set property 'viewportWidth' of null
SculptGL - A WebGL sculpting app
11–20 of 39 posts
Proper 3D acceleration support ==> Mac OS X or Windows.
Re: SculptGL - A WebGL sculpting app
#12Re: SculptGL - A WebGL sculpting app
#13This is... awesome!
What is more important, it is actually usable.
Re: SculptGL - A WebGL sculpting app
#14Wow, that's beautiful.
I may have made the world's saddest slug.
Re: SculptGL - A WebGL sculpting app
#15This was very interesting! Was the OP the author? Care to share a bit about how you made it?
No, I found it on twitter, but it wasn't tweeted by the author either. In fact that website appears to be the only place on the internet the author exists, except for his github profile: https://github.com/stephomi
Re: SculptGL - A WebGL sculpting app
#16Re: SculptGL - A WebGL sculpting app
#17Amazing! Working great on Win7/Chrome 28.0.1500.72 m.
Initial load gives a prompt 'Shit happens: context lost' and the sphere is not loaded.
Refresh says WebGL hit a snag, but provides an option to reload. After reload it works fine.
objects load well but I can't seem to find any more movement controls, just wasd/arrows. Still this is great and could serve as a step towards mudbox etc!
Re: SculptGL - A WebGL sculpting app
#18Connect this to the Shapeways API and you've got one helluva powerful toy...
Re: SculptGL - A WebGL sculpting app
#19ridiculously fun to play with,
made a pretty bad looking boo from mario bros
http://pastebin.com/baGry3NF
and a silly render http://imgur.com/23U99Ab