Earlier quoted context omitted.
Not sure if the decision was made due to iOS7, but mine (Paid version) doesn't run on iOS7. IMHO, this is needed even more in iOS7. Some of the UI design choices on iOS7 are terrible like the removal of button backgrounds/borders. I upgraded an iOS6 app to iOS7 and gave it to a friend and he just stared at it because he didn't realize that there were buttons on the screen for him to click on.
Yeah, I've written some nasty bug reports to Apple about some of those horrible UI changes and have had many unproductive discussions on the developer forums (as that isn't the place anyway). I hadn't tested Pixate under iOS yet. So, it does't work eh? What's happening?
Pixate Engine Now Free
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Re: Pixate Engine Now Free
#22Since this is free, can you please put an download link up that's not hidden behind the license key registration form? Thanks.
Free does not mean it should not be licenced if the author chooses to do so.
Re: Pixate Engine Now Free
#23Since this is free, can you please put an download link up that's not hidden behind the license key registration form? Thanks.
>> Since this is free. Free does not mean it should not be licenced if the author chooses to do so.
[PXEngine licenseKey:@"KEY-GO-HERE" forUser:@"EMAIL-GO-HERE"];
If you already have a license key (which I do and it was paid for) and a new version comes out, you shouldn't have to go though a new "Fill out a license form" just to get the lastest update. All I'm asking for is a download page that actually has a download link.Re: Pixate Engine Now Free
#24Earlier quoted context omitted.
Yeah, I've written some nasty bug reports to Apple about some of those horrible UI changes and have had many unproductive discussions on the developer forums (as that isn't the place anyway). I hadn't tested Pixate under iOS yet. So, it does't work eh? What's happening?
The Simulator wont start but I didn't really look into it. Ever since the first β iOS that Apple developed, they usually do massive changes so I'll wait until β 6+ to re-test it out.
Re: Pixate Engine Now Free
#25Looks pretty cool, but iOS only from what I can tell. Not sure I can seriously look at a technology that doesn't support Android at this point.
Re: Pixate Engine Now Free
#26Re: Pixate Engine Now Free
#27Re: Pixate Engine Now Free
#28Re: Pixate Engine Now Free
#29I've been following Pixate for a while (plan to use it on my current project) but I'm really confused by this. If a product is generating revenue then why switch it to a free model? To encourage buy-in for the upcoming product or something similar? Just seems like a really odd business decision as I would have gladly paid for the app...
The investors are taking that risk to create a much larger scale company.