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Sublime Text 3 Public Beta

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141–150 of 270 posts

Re: Sublime Text 3 Public Beta

#141

The only thing holding me back from upgrading is the next version of Stino: https://github.com/Robot-Will/Stino Current version is ST2-only.

Is Stino actually for or inspired by something for Arduino? I can't tell, partially because I've never done Arduino development.

Re: Sublime Text 3 Public Beta

#142
I love Sublime Text. For a year or two I tried and tried to get behind vim, to no avail. I thought there must be something wrong with me, perhaps I'm not as smart as those other developers who sit there staring at several adjacent vim windows hitting cryptic key sequences as if the essence of vim were an extension of their mind (maybe it is?). I couldn't do it.

Then I made the realization that the editor you use has no bearing on your skill as a developer (well, as long as you're not using Notepad). I picked up Sublime, and my productivity shot up by an order of magnitude. It's fun, supports every single language I've written in, and has a plugin out there for my favorite color scheme of all time, Tomorrow Night (previously it was Solarized Dark). With sublime I can code circles around my former vim-imprisoned self any day.

Re: Sublime Text 3 Public Beta

#143
I've tried to give sublime a shot many times -- and I really would like to use it. It does have great plugins and features, however the deal breaker has always been that I needed to use the mouse at some point in my workflow. I have to admit that the "vintage" mode doesn't completely emulate vim, which is really a shame.

Re: Sublime Text 3 Public Beta

#144
post #143

I've tried to give sublime a shot many times -- and I really would like to use it. It does have great plugins and features, however the deal breaker has always been that I needed to use the mouse at some point in my workflow. I have to admit that the "vintage" mode doesn't completely emulate vim, which is really a shame.

I've said the same thing every time I've tried to use Sublime or any other modern editor or IDE. My specific beef is the inability to manipulate splits using a mouse. It's pretty much a deal breaker for me as I find splits far too useful to give up now.

Block or multi selection, though I don't use it as often is another thing that is often poorly done or requires a mouse.

Re: Sublime Text 3 Public Beta

#145

Earlier quoted context omitted.

On the other hand, TextMate 2 is under active development: https://github.com/textmate/textmate/commits/master

And it's fabulous, I switched from Sublime Text 2 last week and have no interest in Sublime Text 3 anymore. I was disturbed that Sublime Text 2 had several irritating bugs that I encountered most days and yet all dev was going into the next version that would require a new license. Also I am a sucker for OS X native feel and ST2 clearly had effort put in there, but still fell short.

I use TM2 regularly and really like it for these reasons. My only real gripe, and why I might switch to ST3 at some point, is auto complete. TM technically has code completion[1], but I've never found it particularly useful compared to the popup style that ST and XCode use.

[1] http://blog.macromates.com/2012/clever-completion/

Re: Sublime Text 3 Public Beta

#146
post #136

Poor documentation, closed source and an unresponsive developer? Sorry, while the editor has several really nice features, I'm not willing to risk commitment to such a floosy editor.

While on the first glance your comment might seem to be an unfair, snarky dismissal, it's actually a pretty accurate summary of what's making me stay with beta versions instead of buying it.

Here's a bug that's been driving me crazy: http://www.sublimetext.com/forum/viewtopic.php?f=3&t=8889

I can edit the theme file, but it's hit-and-miss guessing game that hasn't yielded any results. I also couldn't find any comprehensive docs for the theme file format. I can't look at the editor source code to see whether any solution is possible, because the source is closed. Likewise, there's no way someone could supply their own patch to the author, for the same reason. So anyone who needs this fixed is at the mercy of the author, who has not responded in any way yet.

Don't get me wrong: Sublime Text 2 has been a delight to use, for the most part. Sublime Text 3 seems to be equally great. I would probably shell out $70 if that would mean I would have better chances to have my pet peeves fixed in some foreseeable future, but I can't see any clear indication of that, either.

Re: Sublime Text 3 Public Beta

#147
post #136

Poor documentation, closed source and an unresponsive developer? Sorry, while the editor has several really nice features, I'm not willing to risk commitment to such a floosy editor.

While on the first glance your comment might seem to be an unfair, snarky dismissal, it's actually a pretty accurate summary of what's making me stay with beta versions instead of buying it. Here's a bug that's been driving me crazy: http://www.sublimetext.com/forum/viewtopic.php?f=3&t=8889 I can edit the theme file, but it's hit-and-miss guessing game that hasn't yielded any results. I also couldn't find any compreh…

Indeed, it's an accurate summary.

There are things I'd like to change about sublime and can't do with plugins.

The future of editors are web-based IMO.

Re: Sublime Text 3 Public Beta

#148
post #142

I love Sublime Text. For a year or two I tried and tried to get behind vim, to no avail. I thought there must be something wrong with me, perhaps I'm not as smart as those other developers who sit there staring at several adjacent vim windows hitting cryptic key sequences as if the essence of vim were an extension of their mind (maybe it is?). I couldn't do it. Then I made the realization that the editor you use has…

Same here. My experience was with Emacs though. I learnt some of the key binding, but installing plugins for almost every need I had (syntax highlighting, debugging, color scheme) just wasn't cutting it. Sublime has very intuitive key bindings, and its blazing fast. Definitely the best editor out there. I still use emacs to edit files through the console, but the majority of my daily editing happens through ST.

Re: Sublime Text 3 Public Beta

#149
post #50

I use Sublime Text every day. I love it. I paid for it. I even develop plugins for it.[1] But I don't recommend it to peers. Why? Because Sublime Text has a low bus factor.[2] 6 years ago, I bought TextMate. Like Sublime Text, I enjoyed using it. Sadly, TextMate became abandonware. The sole developer suffered burnout. Bugs were never fixed. Promised features never showed up. Users wanted to fix these issues themselve…

> Developers marry their editors. They spend years learning every aspect of them.

Except, don't look under the hood, that's not for you. Editors should not be closed source, and a plugin system is just a hack for appeasement.

Re: Sublime Text 3 Public Beta

#150
post #142

I love Sublime Text. For a year or two I tried and tried to get behind vim, to no avail. I thought there must be something wrong with me, perhaps I'm not as smart as those other developers who sit there staring at several adjacent vim windows hitting cryptic key sequences as if the essence of vim were an extension of their mind (maybe it is?). I couldn't do it. Then I made the realization that the editor you use has…

As a vim user, I feel as if the essence of vim is an extension of my mind. Much like riding a bicycle, I instinctively think "select this line and the four lines below it and copy it" as "V4jy" with little cognitive thought. Kind of cool from a cognitive science standpoint.
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