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Your Feedback Matters – Update on Xbox One

news.xbox.com

81–90 of 232 posts

Re: Your Feedback Matters – Update on Xbox One

#82
post #34

The reason Microsoft is doing this is not what you think it is. The Xbox is a subscription business. $50/year * 46 million subscribers. Microsoft can't afford to lose those subscribers. The box, the DRM, media integration, etc. means nothing if they lose those subscribers to the Wii U or PS4. So, don't piss off your core customers. Anecdotally, a lot of my friends and family who are longtime Xbox gamers have no inten…

The Xbox 360 released at about $500-$550 as did the PS3. The price was likely not the reason your friends were considering abandoning Xbox. It was the poorly communicated DRM restrictions and Microsoft's initial reluctance to do anything about it. I would have been one of the people quick to abandon the platform, but now I'm considering purchasing the Xbox One. I'm sure some of your friends might be reconsidering as…

The most expensive Xbox 360 at launch was $399.

http://en.wikipedia.org/wiki/Xbox_360#Retail_configurations

Re: Your Feedback Matters – Update on Xbox One

#83
post #7

I'm pretty sure short-sighted consumers/gamers shot themselves in the foot on this one, big time. I would have liked to have seen if Microsoft's move would have led to cheaper per game pricing like we see on PC. I guess we'll never know. I actually respected them for making a ballsy change like this that may have brought the console gaming industry into the Steam era. Also, it now looks like you can no longer share/l…

I wonder why they wouldn't just structure pricing to incent users to move towards the digital versions. You can pay the $60 for a disc based game and all the benefits/drawbacks therein or... pay $30 to get it digitally and be able to play it from any of their consoles and lend it to friends like they originally planned.

Rather than backtrack, keep moving forward but do it a little bit more slowly... the way Amazon did/does with Kindle.

Re: Your Feedback Matters – Update on Xbox One

#84
post #73
post #36

This takes care of the used games issue but it doesn't take care of: - $100 more expensive than PS4. - Kinect always included, always connected and always on. Cannot be removed, disabled or turned off. - Netflix behind Xbox Live Gold paywall, available for free on PS4. Plus other numerous functionality complaints such as it's supposed to be the way you watch TV but it isn't a DVR, you still need a separate DVR. And i…

Stop spreading privacy FUD. Kinect can be controlled and disabled. http://news.xbox.com/2013/06/privacy

It still has to be connected at all times so I think his point is still valid.

Re: Your Feedback Matters – Update on Xbox One

#85
post #73
post #36

This takes care of the used games issue but it doesn't take care of: - $100 more expensive than PS4. - Kinect always included, always connected and always on. Cannot be removed, disabled or turned off. - Netflix behind Xbox Live Gold paywall, available for free on PS4. Plus other numerous functionality complaints such as it's supposed to be the way you watch TV but it isn't a DVR, you still need a separate DVR. And i…

Stop spreading privacy FUD. Kinect can be controlled and disabled. http://news.xbox.com/2013/06/privacy

This page says it's disabled by software - not by hardware. So it really depends on how much you trust the software and the people making it. The software is closed source and the people making it also happened to be the first ones to sign onto PRISM.

Re: Your Feedback Matters – Update on Xbox One

#86
post #39
post #29

Earlier quoted context omitted.

I agree. I was looking forward to buying a game and being able to play it completely offline without a disc. The disc would just act as a way to get the data onto your hard drive faster than a download. I'm annoyed that they are removing this functionality. While I don't like being prevented from reselling games, I have never resold one that I've bought, but I HAVE had a disc get scratched after bumping my Xbox with…

> I was looking forward to buying a game and being able to play it completely offline without a disc. That was never going to happen. Did you mean "online"?

Yes it was. The console would only need to connect once every 24 hours. The rest of the time, it wouldn't give two shits about if it was connected or not.

Re: Your Feedback Matters – Update on Xbox One

#87
post #36

This takes care of the used games issue but it doesn't take care of: - $100 more expensive than PS4. - Kinect always included, always connected and always on. Cannot be removed, disabled or turned off. - Netflix behind Xbox Live Gold paywall, available for free on PS4. Plus other numerous functionality complaints such as it's supposed to be the way you watch TV but it isn't a DVR, you still need a separate DVR. And i…

Netflix has always been behind the Xbox gold paywall.

Give them credit for addressing some of the more pressing issues. It was enough to sway me back after considering a PS4.

Re: Your Feedback Matters – Update on Xbox One

#88
post #11
post #7

I'm pretty sure short-sighted consumers/gamers shot themselves in the foot on this one, big time. I would have liked to have seen if Microsoft's move would have led to cheaper per game pricing like we see on PC. I guess we'll never know. I actually respected them for making a ballsy change like this that may have brought the console gaming industry into the Steam era. Also, it now looks like you can no longer share/l…

Exactly how is it the consumers fault for Microsoft deciding to restrict lending/sharing/etc of digital copies?

The gaming industry seems to be moving in the direction of the movie/music industry where they place completely unnecessary restrictions on the digital content they sell and blame their customers for it being there while all the meantime they don't actually ever produce anything I want to buy.

Re: Your Feedback Matters – Update on Xbox One

#89
post #36

This takes care of the used games issue but it doesn't take care of: - $100 more expensive than PS4. - Kinect always included, always connected and always on. Cannot be removed, disabled or turned off. - Netflix behind Xbox Live Gold paywall, available for free on PS4. Plus other numerous functionality complaints such as it's supposed to be the way you watch TV but it isn't a DVR, you still need a separate DVR. And i…

Personally, I don't care if the Kinect is always connected if the thing isn't online at all. Also a $100 Discount doesn't have any traction with me regarding all of the bad will they created from the decades of pushing highly proprietary technologies into the market. Their terrible practices for me hit a crescendo when they made my life miserable via in-laws putting Sony rootkit audio-cd's into their PC. Nope. Not ge…

I think Sony is doing a good job of redeeming themselves again.

Yes, there were the rootkit issues, PSN hack, propietary memory card requirements, ...

However, I feel like they have finally noticed that the consumer just doesn't take it anymore being treated this way and that they need to rethink their approach to earn back the trust of the consumer.

PS+ is an excellent example. You pay a minimal fee for the service every month and receive free games, which you can use as long as you are subscribed to their service.

You don't need to do anything and your game collection keeps on growing anyway! This is a genius offering, which allows any adopter to quickly build up a collection of games, without having to shell out an additional $20-50 for each individual title.

Add their recent announcements in regards to PS4 & PS Vita and it really sounds like they are trying their hardest to convince the consumer on buying their products based on the actual features instead of trying to lock them in with proprietary hardware and devious protection schemes.

It's the first time where I feel Sony is showing off a product again saying "look how awesome this is" without adding a page full of * trying to explain how & why certain features will or will not work.

Re: Your Feedback Matters – Update on Xbox One

#90

Weren't games supposed to run partly on the cloud ?

I think that was just PR nonsense from the beginning. Besides the fact that very few gaming related tasks (except multiplayer support) would benefit from remote servers, they couldn't assume an internet connection anyway, since the check-in was only once per 24 hours.
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