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Your Feedback Matters – Update on Xbox One

news.xbox.com

31–40 of 232 posts

Re: Your Feedback Matters – Update on Xbox One

#31
post #17

Earlier quoted context omitted.

So much text for so little info. They should have just given us a TL;DR.

Unless I am missing something, the TL;DR seems to be "it will work like the 360".

with the Kinect complaints notably absent. Considering how flimsy both the Kinect and the XBOX360 are, there's no way I'm buying an Xbox One if I'm required to have mics and cameras connected at all times, nevermind the privacy issues!

Re: Your Feedback Matters – Update on Xbox One

#32
post #7

I'm pretty sure short-sighted consumers/gamers shot themselves in the foot on this one, big time. I would have liked to have seen if Microsoft's move would have led to cheaper per game pricing like we see on PC. I guess we'll never know. I actually respected them for making a ballsy change like this that may have brought the console gaming industry into the Steam era. Also, it now looks like you can no longer share/l…

> I would have liked to have seen if Microsoft's move would have led to cheaper per game pricing like we see on PC.

We don't see that on the PC. Most big-name publishers largely charge the same on all platforms. How much was Diablo 3? Assassin's Creed 3 for PC? SimCity? These games all had always-online DRM, yet they cost just as much as an Xbox game.

I would put the chances of the Xbox One's restrictions leading to cheaper games very close to zero. It seems actually more likely to me that gamers would end up paying more on average in a market where the supply and pricing of used goods is tightly controlled.

Re: Your Feedback Matters – Update on Xbox One

#33

The reason Microsoft is doing this is not what you think it is. The Xbox is a subscription business. $50/year * 46 million subscribers. Microsoft can't afford to lose those subscribers. The box, the DRM, media integration, etc. means nothing if they lose those subscribers to the Wii U or PS4. So, don't piss off your core customers. Anecdotally, a lot of my friends and family who are longtime Xbox gamers have no inten…

> The reason Microsoft is doing this is not what you think it is.

I assumed they were succumbing to pressure from their customer base... what was I supposed to think the reason was?

Re: Your Feedback Matters – Update on Xbox One

#34

The reason Microsoft is doing this is not what you think it is. The Xbox is a subscription business. $50/year * 46 million subscribers. Microsoft can't afford to lose those subscribers. The box, the DRM, media integration, etc. means nothing if they lose those subscribers to the Wii U or PS4. So, don't piss off your core customers. Anecdotally, a lot of my friends and family who are longtime Xbox gamers have no inten…

The Xbox 360 released at about $500-$550 as did the PS3. The price was likely not the reason your friends were considering abandoning Xbox. It was the poorly communicated DRM restrictions and Microsoft's initial reluctance to do anything about it.

I would have been one of the people quick to abandon the platform, but now I'm considering purchasing the Xbox One. I'm sure some of your friends might be reconsidering as well.

Re: Your Feedback Matters – Update on Xbox One

#35
post #7

I'm pretty sure short-sighted consumers/gamers shot themselves in the foot on this one, big time. I would have liked to have seen if Microsoft's move would have led to cheaper per game pricing like we see on PC. I guess we'll never know. I actually respected them for making a ballsy change like this that may have brought the console gaming industry into the Steam era. Also, it now looks like you can no longer share/l…

I don't see the issue, for the most part PC games can be bought on disc as well as online. For the PC, the benefits of online have proven to outweigh the costs for a large amount of consumers. Requiring the Xbox One to prove that model is superior for consumers, instead of forcing it, can only help consumers. If it's no better for consumers and doesn't catch on, they have the disc based system as normal.

If Microsoft really had plans to make games cheaper online, they can still do that. In fact, they can do that, and then when people buy more games online because they're more price competitive, they look like the good guys, pushing the better model, and ultimately being right.

If. The great thing is consumers can't lose.

Re: Your Feedback Matters – Update on Xbox One

#36
This takes care of the used games issue but it doesn't take care of:

- $100 more expensive than PS4.

- Kinect always included, always connected and always on. Cannot be removed, disabled or turned off.

- Netflix behind Xbox Live Gold paywall, available for free on PS4.

Plus other numerous functionality complaints such as it's supposed to be the way you watch TV but it isn't a DVR, you still need a separate DVR. And it's supposed to be the center of your home theater but only has a single HDMI input.

Re: Your Feedback Matters – Update on Xbox One

#37

The reason Microsoft is doing this is not what you think it is. The Xbox is a subscription business. $50/year * 46 million subscribers. Microsoft can't afford to lose those subscribers. The box, the DRM, media integration, etc. means nothing if they lose those subscribers to the Wii U or PS4. So, don't piss off your core customers. Anecdotally, a lot of my friends and family who are longtime Xbox gamers have no inten…

I've owned a PS3 for while now (probably since about a year after they were released) and have always enjoyed it, despite a few issues like lagging XMB screens and random system hangs from time to time.

A few months ago, I purchased the Xbox360 after hearing nothing but great things about it. I have to say that it's been a complete disappointment for me: the lag on XBL is exactly the same as on PSN, the games are more or less the same, and the fact that I have to pay Microsoft for access to other subscription services (which makes absolutely no sense) is a complete turnoff for me. Sony got quite a bit of flack for not being as 'cool' as Xbox360, but I have to say that caring about your customers is really refreshing. Kind of sad that that's the state of gaming at this point!

Re: Your Feedback Matters – Update on Xbox One

#38
Someone on HN suggested the theory that Microsoft was only announcing all of the digital restrictions because they were hoping Sony would do the same in this generation (since they aren't allowed to collude directly, and it seems a reasonable bet that Sony would up the ante on DRM, as they have historically). But, the theory was that if Sony didn't go that direction, they could always back out before the device goes on sale, since it only matters what the policy ends up being, not what it would have been.

If that was indeed Microsofts strategy, you can look at this press release as saying "OK, well Sony didn't go the way we thought, so we're backing off. No harm, no foul".

As evidence that they at least had this route as a contingency plan, you have to think this kind of massive about face in the tech would only be possible if they had built in a "TURN_OFF_CRAZY_DRM" flag or something, just in case.

Re: Your Feedback Matters – Update on Xbox One

#39
post #29
post #7

I'm pretty sure short-sighted consumers/gamers shot themselves in the foot on this one, big time. I would have liked to have seen if Microsoft's move would have led to cheaper per game pricing like we see on PC. I guess we'll never know. I actually respected them for making a ballsy change like this that may have brought the console gaming industry into the Steam era. Also, it now looks like you can no longer share/l…

I agree. I was looking forward to buying a game and being able to play it completely offline without a disc. The disc would just act as a way to get the data onto your hard drive faster than a download. I'm annoyed that they are removing this functionality. While I don't like being prevented from reselling games, I have never resold one that I've bought, but I HAVE had a disc get scratched after bumping my Xbox with…

> I was looking forward to buying a game and being able to play it completely offline without a disc.

That was never going to happen. Did you mean "online"?

Re: Your Feedback Matters – Update on Xbox One

#40
post #7

I'm pretty sure short-sighted consumers/gamers shot themselves in the foot on this one, big time. I would have liked to have seen if Microsoft's move would have led to cheaper per game pricing like we see on PC. I guess we'll never know. I actually respected them for making a ballsy change like this that may have brought the console gaming industry into the Steam era. Also, it now looks like you can no longer share/l…

I think the hidden gem there is that all games will be available digitally. Once they figure out how lucrative their equivalent of Steam sales can be, that should start driving the cost of games down and also really hurt the used game market (which Microsoft and publishers are still eager to kill). When you download a game, you can't lend it. You can resell it. Yet no one seems to care (status quo and all). But I thi…

> Once they figure out how lucrative their equivalent of Steam sales can be, that should start driving the cost of games down

This seems pretty unlikely. Microsoft already has a large slice of its catalogue available for download on the 360 — and it's almost always cheaper to buy the disc. To illustrate, I will look up a random game that I did not know the price of before this. Saints Row: The Third costs $49 on the Xbox Marketplace. On Amazon, a new copy costs $29.

Discounting lucrative titles just isn't how game companies work, and it especially isn't how Microsoft works.

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