I don't get the negative response to this. They made a mistake (admittedly being too greedy), and now they're correcting it. People didn't like the DRM, SO THEY TOOK IT OUT! Get over holding a grudge; the Xbox has a lot of very good exclusives and has always been a solid console. It just goes to show you that you can never make the internet happy.
Microsoft reverses controversial game licensing policies
21–30 of 152 posts
Re: Microsoft reverses controversial game licensing policies
#22If this is true, there isn't going to be the announced "Family Share plan" or the "Disc-less" operation. Also, the fact that a few consoles might not be connected to the Internet means, MS can't really do cloud processing as it claimed (since it would lead to variable experiences of the same game). I see this as a step-backward than a step ahead. Sure there will always be a vocal minority, but rather than provide the…
What I think people objected to was a requirement across the entire console.
Re: Microsoft reverses controversial game licensing policies
#23I don't get the negative response to this. They made a mistake (admittedly being too greedy), and now they're correcting it. People didn't like the DRM, SO THEY TOOK IT OUT! Get over holding a grudge; the Xbox has a lot of very good exclusives and has always been a solid console. It just goes to show you that you can never make the internet happy.
People like myself preferred the system they designed because you didn't need to use the disk and could play a game you owned on any system that you logged in to, just like steam.
Re: Microsoft reverses controversial game licensing policies
#24Earlier quoted context omitted.
There's a tradeoff between discless play and used games; allowing both leads to massive piracy (in somebody's mind). It looks like MS has gone from one extreme to the other.
Used games IMHO are a menace. How many software companies give away transferable licenses? (apart from Open-source licenses) It isn't fair to the publisher/developer. I'd rather have seen a price change to facilitate more ownership rather than used games sales. EA's implementation sounded a bit practical to solve the used games market.
Re: Microsoft reverses controversial game licensing policies
#25If this is true, there isn't going to be the announced "Family Share plan" or the "Disc-less" operation. Also, the fact that a few consoles might not be connected to the Internet means, MS can't really do cloud processing as it claimed (since it would lead to variable experiences of the same game). I see this as a step-backward than a step ahead. Sure there will always be a vocal minority, but rather than provide the…
Not being able to play games without the disc in the tray is a major downside of the new policy though. Of course at least for me that means I will buy all Xbox One games digital going forward.
Re: Microsoft reverses controversial game licensing policies
#26Re: Microsoft reverses controversial game licensing policies
#27Earlier quoted context omitted.
There's a tradeoff between discless play and used games; allowing both leads to massive piracy (in somebody's mind). It looks like MS has gone from one extreme to the other.
Used games IMHO are a menace. How many software companies give away transferable licenses? (apart from Open-source licenses) It isn't fair to the publisher/developer. I'd rather have seen a price change to facilitate more ownership rather than used games sales. EA's implementation sounded a bit practical to solve the used games market.
Why is it fine for me to sell a book second hand, but not to sell a game second hand?
Re: Microsoft reverses controversial game licensing policies
#28Here's a statement from MS http://news.xbox.com/2013/06/update (may need a refresh or two to load) looks like they are removing the feature of being able to play a game without the disc in the tray, which pretty much was the root of all these drm issues IMO
There's a tradeoff between discless play and used games; allowing both leads to massive piracy (in somebody's mind). It looks like MS has gone from one extreme to the other.
Re: Microsoft reverses controversial game licensing policies
#29If this is true, there isn't going to be the announced "Family Share plan" or the "Disc-less" operation. Also, the fact that a few consoles might not be connected to the Internet means, MS can't really do cloud processing as it claimed (since it would lead to variable experiences of the same game). I see this as a step-backward than a step ahead. Sure there will always be a vocal minority, but rather than provide the…
Re: Microsoft reverses controversial game licensing policies
#30Up next, Kinect...
Actually I am excited about the new Kinect for personal hacks. According to MS, you will be able to turn off the Kinect, if not, its nothing some tape can't fix.