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"Microsoft engineer" on Xbox1

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Re: "Microsoft engineer" on Xbox1

#251
post #224

Earlier quoted context omitted.

Totally agree that it's a completely different market, a $60 game vs. a $1 game, and anyone comparing digital iPhone and Android downloads to X1 downloads should stop. I will, however, guarantee we will never see $30 release-day games of the quality of GTA or COD. If anyone was willing to do that, they would have done it on Steam, XBox Live, or Playstation Store already--they all have DRM'd digital downloads, and it…

CS:GO launched for $15 on Steam.

unfortunatley, CS:GO is not a AAA, high production value game (think far cry 3). It is a multiplayer only game, and i m certain its production costs are vastly lower.

Re: "Microsoft engineer" on Xbox1

#252
> On a console you have to pay for that PLUS any additional licenses for when you sell / trade / borrow / etc

This is rubbish. Better DRM is what makes the difference. I bet resales are about 1/100th as costly to studios as piracy, especially for single player games.

Re: "Microsoft engineer" on Xbox1

#253
post #240

=== Bullshit Detected === "If you want games cheaper than 59.99, you have to limit used games somehow." Author thinks publishers will lower game prices to $39.99 since used games won't cut into their profits. Author clearly doesn't work at Microsoft nor in the game industry. Nor has a clear idea of how Capitalism or running a company works. Facts: A Game that launches on all 3 platforms: Xbox 360 (disc based, allows…

> Facts: A Game that launches on all 3 platforms: Xbox 360 (disc based, allows used games), PS3 (disc based, allows used games), and Steam (digital DRM based, no used games) all launch at the SAME price. This is not the case in the EU. I also think this is bullshit for the US territory.

Resident Evil, Battlefield, Dead Island, and other Tripple A titles that have launched on all the platforms have been full price on the PC. I know this because my little brother is a game addict ($1,000 Gaming PC & twitch.tv streamer and all) and buys them all. The Digital PC version however does discount those same games much quicker than the consoles do.

Re: "Microsoft engineer" on Xbox1

#254
post #240

=== Bullshit Detected === "If you want games cheaper than 59.99, you have to limit used games somehow." Author thinks publishers will lower game prices to $39.99 since used games won't cut into their profits. Author clearly doesn't work at Microsoft nor in the game industry. Nor has a clear idea of how Capitalism or running a company works. Facts: A Game that launches on all 3 platforms: Xbox 360 (disc based, allows…

> Facts: A Game that launches on all 3 platforms: Xbox 360 (disc based, allows used games), PS3 (disc based, allows used games), and Steam (digital DRM based, no used games) all launch at the SAME price. This is not the case in the EU. I also think this is bullshit for the US territory.

[deleted]

Re: "Microsoft engineer" on Xbox1

#255
post #202

Earlier quoted context omitted.

The problem is that the One isn't backwards compatible with any of the 360 games I already bought and are stored in the cloud, which leads me to believe they'll do the same with the Two.

There's no way any of this will reasonably apply if we stick to this seven year cycle. By 2020, this will all be so obsolete, nobody will care about backward compatibility. Do you care that your PS4 is backward compatible with an abacus?

I actually just finished playing Paper Mario again. So yeah, old games matter to me.

Re: "Microsoft engineer" on Xbox1

#256
Comparing its strategy with Steam doesn't work for me, since I already boycott Steam anyway, for the same reason I'll boycott the Xbox One. I don't want to be under surveillance while I play a single-player game, or even a multiplayer game in LAN mode. I don't want to be under surveillance at all in my own home, by any entity public or private.

Re: "Microsoft engineer" on Xbox1

#257

Microsoft has always struck me as a company that makes some really cool technology, then tries to find a way to make it relevant to the rest of us. For them, it seems the consumer is an afterthought and the technology is key. Windows 8 was an impressive attempt to merge mobile and desktop OSes so that mobile users are no longer second-class citizens and have access to everything desktop users do. The problem? Mobile…

I should probably make a throw-away for this comment but whatever, as much as it hurts to admit it: I kind of like windows 8.

Same here, I just got a win 8 box a few weeks ago, and rather like it. I rather like the whole screen start menu thing, much better than Win7 or OSX's we know you are looking for something but we are only going to show you two search results in a tiny box because we don't want to cover your giant empty desktop.

Re: "Microsoft engineer" on Xbox1

#258
If Microsoft was so big on fucking DLC, then they should make the DLC from the 360 backwards compatible to the new Xbox. Thank you Microsoft for fucking me over and wasting shitloads of money which will not be usable on the new system. Thank you for being fucking arrogant about it as well, and telling me that I better keep my 360. I always have been an Xbox fan. Come end of the year, hello Playstation. Fucking arrogance like this crap cemented the idea of switching, "if you want the @#$@ing from Gamestop, go play PS4."

Re: "Microsoft engineer" on Xbox1

#259

The real misstep here is that Microsoft is still selling physical media. Nobody (well, almost nobody) gets mad when they can't resell their iPhone games or mp3s or Kindle books; compare that to the outpouring of anger when a company puts limitations on used optical media games or CDs or books. Humans are wired to see a physical item (disks, etc.) and think mine .

That's a very good point, and explains why gamers care more about reselling Xbox games more than they care about reselling Steam games.

I would disagree. Most people get upset if they can't resell a $60 game. Few people get upset if they can't resell a $5 game.

Re: "Microsoft engineer" on Xbox1

#260

AAA games are still full price on Steam. There is no discount because you can't sell your used copy. What makes him think that games would somehow be cheaper on Xbox1 after you eliminate the used market? They won't be. The savings are not getting passed on to the consumers.

There's little if any used market for PC games, so not being able to resell a used Steam copy of a game doesn't differentiate it from a physical copy. The same isn't true for console games.
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