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"Microsoft engineer" on Xbox1

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Re: "Microsoft engineer" on Xbox1

#221
post #220

Earlier quoted context omitted.

I'm not going to canvass all Latin American countries, but the median per-capita income for South Africa is about US$500. Are you unwittingly basing your comment on the standards of the still-privileged White minority, comprising less than 9% of a country of just 53 million?

Racial politics aside, 5 million people is a lot of potential MS customers.

Maybe, but Microsoft/Xbox One was not the relevant subject, Steam was.

Am I the only one who actually read the comment I originally replied to?

By the way, even the top 10% of South African households have an average income of just US$15,000, so the actual potential customer base is still smaller than you think.

Re: "Microsoft engineer" on Xbox1

#222

Earlier quoted context omitted.

Perhaps, this may be more the case for games with small amounts of content or mediocre reviews. I don't see significantly less people being willing to buy COD or whatever for $60 if they can't resell. Unless they move to PS4 at least.

You're right, but that could just mean that COD is priced too low even under the current system (where games are always $60 max not including DLC etc).

About DLC, those can't be resold, plus they're useless if you don't have the original game any more. So they are kind of a lock-in tool. Which is, by the way, why I abhor them.

Re: "Microsoft engineer" on Xbox1

#223

Earlier quoted context omitted.

That doesn't really work. The game is still supposed to be $60 at launch, that's when games make the most money, they really are worth that much (and more) as evidenced by the many people who pay that much for them, even on DRM-laden platforms like Steam. The point is to let the price fall faster after launch. Xbox can't exactly promise "Our games' prices will fall faster than the other guys" because the market will…

The poor schmuck in rural Nebraska with 25kb service won't be able to play the Xbox One period- MS has already proposed a min speed of 1.5mbps. And if you are in an area (like pretty much most of the US and the majority of the rest of the world) where your service goes down periodically for more than 24 hours, you will be locked out of playing any games while it is offline. Or if MS gets hacked like Sony and their ne…

I remember how Blizzard servers would often lag or go down for maintenance and there would be no LAN option to play SC2 with friends. It sounds good in theory to some people (just be online all the time!), but it's placing blind trust into a third party. I did not buy the SC2 expansion. I literally went back to playing Brood War over LAN with coworkers. (I beat them 1v3)

Re: "Microsoft engineer" on Xbox1

#224

Earlier quoted context omitted.

Humans are wired to see a physical item (disks, etc.) and think *mine.* Well, yes, but you oversimplify. There is a long-established doctrine of first-sale in the US, and it's not just part of case law, it's part of the culture. The non-resaleability of Kindle books or anything else digital is still new to the popular mind, and carries with it a certain implicit devaluation. Even though most people at least abstractl…

Totally agree that it's a completely different market, a $60 game vs. a $1 game, and anyone comparing digital iPhone and Android downloads to X1 downloads should stop. I will, however, guarantee we will never see $30 release-day games of the quality of GTA or COD. If anyone was willing to do that, they would have done it on Steam, XBox Live, or Playstation Store already--they all have DRM'd digital downloads, and it…

CS:GO launched for $15 on Steam.

Re: "Microsoft engineer" on Xbox1

#225
post #205
post #192

Earlier quoted context omitted.

Thing is that here in europe/sweden steam is always the most expensive choice sine must publishers equals 1 usd to 1 eur. So here the only sane reason is to wait until they have sales since then it is just expensive and not overly expensive. //Anders

That's because 1 USD plus VAT pretty much 3 equals 1 EUR. USA has sales tax which is not added to the price, it only shows up on the receipt.

also, median sales tax in the US is around 9.5% (all-inclusive)

Re: "Microsoft engineer" on Xbox1

#226
post #218

Earlier quoted context omitted.

On a tablet or desktop? I have it on a desktop and every affordance it makes for tablets and touch interaction is annoying to me. And its desktop UI is ugly. It is fast though.

At the risk of getting way off topic. I also like Windows 8 on the desktop. Yes, it is very slightly annoying that I have to click a large desktop icon after booting up, but after that it is simply a slightly faster, slightly better version of Windows 7. I can't think of any touch interaction aspect that I even see when using it in desktop mode. I miss it when I'm at work using Windows 7.

I agree, ignore the Modern UI stuff and it is a better, faster Windows 7.

If you don't mind parting with $10, I recommend purchasing the Start8 and ModernMix from Stardock. Boots straight to desktop, gets the old start menu back, and runs ModernUI apps in a window.

Re: "Microsoft engineer" on Xbox1

#227
1) If they're so big on moving away from disc sales, why sell discs at all? Afaik some stores already sell download cards for games, why not use those?

2) It may well be that it has to check if it's connected every 24 hours, but what happens if you need to move house? Do you just sign in again, or does something worse happen?

3) They're forcing the kinect onto the user - you can't make a product successful by forcing people to use it, they have to want to use it.

Re: "Microsoft engineer" on Xbox1

#228
post #202

Earlier quoted context omitted.

The problem is that the One isn't backwards compatible with any of the 360 games I already bought and are stored in the cloud, which leads me to believe they'll do the same with the Two.

There's no way any of this will reasonably apply if we stick to this seven year cycle. By 2020, this will all be so obsolete, nobody will care about backward compatibility. Do you care that your PS4 is backward compatible with an abacus?

I was just playing a steam games from 2004... in fact i have games from the 90s on steam. And they still work almost perfectly, on any windows computer.

So personally, I imagine there are plenty of people who care about it.

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