Live data from Hacker News

"Microsoft engineer" on Xbox1

pastebin.com

81–90 of 294 posts

Re: "Microsoft engineer" on Xbox1

#82

The real misstep here is that Microsoft is still selling physical media. Nobody (well, almost nobody) gets mad when they can't resell their iPhone games or mp3s or Kindle books; compare that to the outpouring of anger when a company puts limitations on used optical media games or CDs or books. Humans are wired to see a physical item (disks, etc.) and think mine .

That's a very good point, and explains why gamers care more about reselling Xbox games more than they care about reselling Steam games.

Re: "Microsoft engineer" on Xbox1

#84
post #67

I am a Microsoft Engineer so take what I am about to say as gospel: There's no way to know when someone claims to be something on the internet that they are that thing unless the company itself corroborates it. The pastebin was posted on 4chan... 4chan... And all of the information in it could have been gleaned from publicly available sources. We should at best discuss it like it is rumour, and much more realisticall…

It's a terrible thing when somebody (Microsoft Engineer or not) tries to make sense of all the fact'less back n' forth about how much Microsoft sucks and they can't do anything right. If more people stopped to think what the Master plan here might be, we would all be better off. Instead we're entrenched in cold-war-like mentality of Apple-FRIEND, GOOGLE-FRIEND, SONY-BEST-FRIEND, ... Microsoft-ENEMY. Microsoft stopped…

http://arstechnica.com/science/2011/08/users-treat-criticism...

Re: "Microsoft engineer" on Xbox1

#85

Earlier quoted context omitted.

> The fact Xbox tosses ads in your face on every single home screen except settings is also extremely distasteful, and MS burned a lot of goodwill on that. This is the single biggest thing that puts a bad taste in my mouth from my Xbox. Am I a customer or a product? Companies should pick only one. If I pay money, I don't want to be sold.

> Am I a customer or a product? Do you have Cable TV? 70% of America does, knowing that they are both customer and product.

...which is funny, since I remember a lot of commentary about how the point of paying for cable TV when you can get broadcast TV for free is that by paying for the content you don't have to watch ads. I wonder why that never happened...

Re: "Microsoft engineer" on Xbox1

#86

Microsoft really did a terrible job at messaging on this. I'm even annoyed, and I don't play much, and everything I buy is digital download, not physical media, so the whole disc selling thing doesn't even affect me. Even so, it feels nasty. MS has basically said fuck you to gamers, without any justifiable reason. Taking down Gamestop doesn't require anything but a better Gamestop replacement. This dev complains abou…

> The fact Xbox tosses ads in your face on every single home screen except settings is also extremely distasteful

I actually liked the ad for the Pizza Hut XBox app. I thought it was hilarious.

I think that if the ads were actually useful, and showed off products/services that I actually would buy, then it's perfectly fine to show ads there.

Re: "Microsoft engineer" on Xbox1

#87
post #54
post #40

Earlier quoted context omitted.

Did you read the link? Your post sounds like every other one discussing MS's strategy without taking into account anything the linked page said. I'm not saying it's true or that it'll succeed, but it doesn't describe MS trying to "stretch" at all.

"The whole point of the DRM switch from disc based to cloud based is to kill disc swapping ... bringing discs to friends house, trade-ins" Makes me sad that execs actually sat round a table listed those as objectives.

Yes. It would be 10x better to play the game at a friends house without needing to bring the discs in your backpack, which is what this enables.

Re: "Microsoft engineer" on Xbox1

#88

Earlier quoted context omitted.

> The fact Xbox tosses ads in your face on every single home screen except settings is also extremely distasteful, and MS burned a lot of goodwill on that. This is the single biggest thing that puts a bad taste in my mouth from my Xbox. Am I a customer or a product? Companies should pick only one. If I pay money, I don't want to be sold.

> Am I a customer or a product? Do you have Cable TV? 70% of America does, knowing that they are both customer and product.

And cable providers are some of the most hated companies that people live with. Have you ever met even a single person who's a fan of their cable company?

The difference here is while cable has (for now) an iron grasp on content and monopoly in their coverage areas, gaming has competition.

Re: "Microsoft engineer" on Xbox1

#89
post #15

Earlier quoted context omitted.

AAA games go from $60 to $30 to $7.50 over time on Steam; that hasn't happened as much for disc-based games. Maybe it will on Xbox One but I'm skeptical.

>that hasn't happened as much for disc-based games This is EXACTLY what the used game market does for disk-based games. The only difference between the steam model and the disc-based model is that the producer doesn't get a cut of the game sales.

"Exactly?" Not at all. I don't mean to nitpick, but I think you're exaggerating.

Steam sales are a way of increasing profits by price discriminating to capture the long tail of the demand curve. Used games have nothing to do with earning the developers more money. Maybe they're similar from a consumer perspective, but that doesn't mean they're similar.

Re: "Microsoft engineer" on Xbox1

#90
post #78

Earlier quoted context omitted.

All four examples you gave are in decline. His viewpoint is shared by a growing segment of the population.

They are only declining because products that you don't pay for, where you are the product are booming.

Which just reinforces the point that you are not the product and paying at the same time.
Post reply on HN