"Microsoft engineer" on Xbox1
41–50 of 294 posts
Re: "Microsoft engineer" on Xbox1
#42Microsoft really did a terrible job at messaging on this. I'm even annoyed, and I don't play much, and everything I buy is digital download, not physical media, so the whole disc selling thing doesn't even affect me. Even so, it feels nasty. MS has basically said fuck you to gamers, without any justifiable reason. Taking down Gamestop doesn't require anything but a better Gamestop replacement. This dev complains abou…
> The fact Xbox tosses ads in your face on every single home screen except settings is also extremely distasteful, and MS burned a lot of goodwill on that. This is the single biggest thing that puts a bad taste in my mouth from my Xbox. Am I a customer or a product? Companies should pick only one. If I pay money, I don't want to be sold.
Do you have Cable TV? 70% of America does, knowing that they are both customer and product.
Re: "Microsoft engineer" on Xbox1
#43To be honest, the only thing that annoys me is the 24 hour check-in thing, and here's why... On average I've moved house once a year for every year since I moved to London in 2007. There was one place I stayed in for 18 months, but everything else was 12 months. In all these moves except one I've had to wait 3-4 weeks (sometimes more) to get my broadband connected, so essentially for 1/13th of a year the only interne…
Re: "Microsoft engineer" on Xbox1
#44AAA games are still full price on Steam. There is no discount because you can't sell your used copy. What makes him think that games would somehow be cheaper on Xbox1 after you eliminate the used market? They won't be. The savings are not getting passed on to the consumers.
AAA games go from $60 to $30 to $7.50 over time on Steam; that hasn't happened as much for disc-based games. Maybe it will on Xbox One but I'm skeptical.
This is EXACTLY what the used game market does for disk-based games. The only difference between the steam model and the disc-based model is that the producer doesn't get a cut of the game sales.
Re: "Microsoft engineer" on Xbox1
#45Second, there is no evidence that companies who's job is to maximize profit will have any incentive to lower their prices for disc-less games. For this, we CAN look at Steam (and other services). AAA titles are full retail when they are released. The price degrades over time, but the same thing happens with disc releases.
This is a one-sided win for Microsoft (and game publishers for XB1) and is yet another reason to avoid the XBox 1 like the plague. That is the market feedback that Microsoft should receive.
Re: "Microsoft engineer" on Xbox1
#46This guy is an awful writer. Even if I ignore that they don't know "its" from "it's", "then" from "than", this thing is hard to follow. Just an incoherent rant really, looks like it was written by a kid.
Re: "Microsoft engineer" on Xbox1
#47Yeah, Microsoft really sucks at storytelling. All they had to say was something in the lines of... "If you want to buy a disc, pay $59 for a game due to all non-digital crap the disc has to go through. And then do what you want with it. HOWEVER, if you download the game, it's like $29 (50% OFF!!!11), but then it's just yours, and yours alone, you can't sell or lend it - and we'd have to check every once in a while it…
The problem is that they still charge $59.99 for Games On Demand. When Black Ops 2 came out digitally, that's what it cost. Same with lots of the Games On Demand - many are $10-$15 more than I can get the disc for new. Not used, NEW. In the shrink wrap. So you'll pardon me if I think this is full of crap. I want to see low priced games like on Steam. But until I see it from MS, I'll probably switch to full-time PC ga…
The only reason Valve has the power to charge what they charge is because they incrementally built that power - retailers at one point threatened to pull games from shelves for using Steam's authentication!
Re: "Microsoft engineer" on Xbox1
#48To be honest, the only thing that annoys me is the 24 hour check-in thing, and here's why... On average I've moved house once a year for every year since I moved to London in 2007. There was one place I stayed in for 18 months, but everything else was 12 months. In all these moves except one I've had to wait 3-4 weeks (sometimes more) to get my broadband connected, so essentially for 1/13th of a year the only interne…
At least if its just a low bandwidth "check in" you could use your phone as a WiFi hotspot. I know, you shouldn't have to. But it's an option.
Re: "Microsoft engineer" on Xbox1
#49Re: "Microsoft engineer" on Xbox1
#50This comparison to steam is a bit of a false equivocation. I can run Steam on a variety of hardware configurations, which I can buy from a variety of vendors. Steam is better not because the DRM system is different, but because it's hardware agnostic. Once the XB1 lifecycle is over, I have no guarantee I will be able to play the games I bought. As far as I'm aware XB1 is not backwards compatible at all. Once my 360 d…
> Once the XB1 lifecycle is over, I have no guarantee I will be able to play the games I bought. Sooner than that though, right? Weren't they shutting off Halo servers when new Halo games came out during the same console lifecycle? Of course that is a problem you'll have with multiplayer on all the consoles I guess. Maybe gamers are okay with that. I would be bummed as hell if I couldn't play the occasional quake mat…
Hopefully they will just patch the console to enable offline play before this happens, but I guess you don't know for sure.