I can't believe anyone likes the old one. I think the IOS audience just might be getting a bit old and stodgy.
iOS 7
41–50 of 284 posts
Re: iOS 7
#42Earlier quoted context omitted.
> It's getting to be somewhat annoying how many people are whining about Windows Phone and Android similarities. Design and engineering decisions are not made in a vacuum. I agree, but the similarities are being pointed out precisely because Apple (and their major pundits like Marco and Gruber) makes a big deal about how others have borrowed ideas from them. For example, the infamous "Redmond/Mountain View, start you…
Borrowing ideas is only a big deal if you're ripping on those you borrow from. Like if someone from Apple were to say "MS just can't do design right, Metro is terrible start to finish" and then they borrow from Metro, that's newsworthy. Following current design trends and adding a splash of your own flavor to them... that's status quo, isn't it?
"Some of their own medicine" as it were.
Re: iOS 7
#43iOS 7 foregoes borders, instead relying on colour to indicate interactivity Good thing there aren't people out there who are color-blind, then... Oh, wait.
Differing colors are NOT being used to indicate differing actions. They're just being used to indicate interactivity in general, and it doesn't matter if you see that indicator as red or green (the most common form of colorblindness).
Re: iOS 7
#44Earlier quoted context omitted.
> It's getting to be somewhat annoying how many people are whining about Windows Phone and Android similarities. Design and engineering decisions are not made in a vacuum. I agree, but the similarities are being pointed out precisely because Apple (and their major pundits like Marco and Gruber) makes a big deal about how others have borrowed ideas from them. For example, the infamous "Redmond/Mountain View, start you…
Borrowing ideas is only a big deal if you're ripping on those you borrow from. Like if someone from Apple were to say "MS just can't do design right, Metro is terrible start to finish" and then they borrow from Metro, that's newsworthy. Following current design trends and adding a splash of your own flavor to them... that's status quo, isn't it?
Re: iOS 7
#45The home-screen icons are probably the worst part of the design. There are certainly good parts as well. But Apple's skeumorphic borders and backgrounds were always distinctively Apple, and contributed to make people love the brand, now the iOS just looks like everything else. Android is flat. Windows is flat. And as people pointed out, what about the colorblind?
Re: iOS 7
#46I can't believe anyone likes the old one. I think the IOS audience just might be getting a bit old and stodgy.
What happened to the Don't fix what isn't broken mantra?
I'm being facetious of course, but really, Apple changes their designs up on the regular, even if it isn't "broken". See: the iMac product line.
Re: iOS 7
#47Man, iOS 7 feedback is incredibly frustrating for no reason that actually matters. I feel like I spent the past few years falling in love with flat design, on mobile and on the web -- and I read article after article from historically pro-Apple bloggers/authors explaining that no, flat design was fundamentally a bad move: the strongest metaphor is that of the phone as a tool -- that we needed skeumorphism, we need hi…
Re: iOS 7
#48Man, iOS 7 feedback is incredibly frustrating for no reason that actually matters. I feel like I spent the past few years falling in love with flat design, on mobile and on the web -- and I read article after article from historically pro-Apple bloggers/authors explaining that no, flat design was fundamentally a bad move: the strongest metaphor is that of the phone as a tool -- that we needed skeumorphism, we need hi…
Anyway, even if Apple were broadly being lauded for it now, that would be expected. Microsoft pioneered this look in the mobile space. Obviously they were going to catch more flak for it. The first one to try something new always gets criticism from the essentially conservative press and public.
Re: iOS 7
#49> The thing is, we’ve grown up. We don’t require hand-holding to tell us what to click or tap. [...] iOS 7 foregoes borders, instead relying on colour to indicate interactivity Relying on color to indicate interactivity... like we've done on the web forever? That's been a best practice since I-don't-know-when. I disagree with the "we've grown up" idea. I'm not sure there's a Platonic ideal for UI/X, but clearly we're…
I disagree. We reply on context and content to indicate interactivity. Color has been a pseudo indicator and is now inaccurate at best and misleading at worst. Just take a look at the header of this comment; the username timestamp and link are all the same color, yet only two of the three are actually links or clickable at all. Thus, the content and the context indicate clickability, not color. This is why UI design is harder than everyone thinks.
Re: iOS 7
#50It is certainly possible to de-clutter without making it look like complete shit. It's the odd decisions all over that just don't make sense, for example using red for primary actions or providing no contrast. Those are basic things even non-designers would know. I think the reason for the backlash, and rightly justified, is that these seemingly capricious design decisions would seem to underpin a larger fundamental…