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Pearl Boy WebGL Demo

gooengine.com

61–70 of 83 posts

Re: Pearl Boy WebGL Demo

#61
post #50

Earlier quoted context omitted.

Yep, getting TypeError: document.body is null in console in Firefox 21.0

Damn, this should work, we do support Firefox 21 ! It's probably a regression in the demo itself and not the engine. We'll fix it asap, thanks for the tip !

I get the same error on FF Nightly (24).

Re: Pearl Boy WebGL Demo

#62

This is the first WebGL demo I've seen on HN (or anywhere else, but I don't exactly go looking for them) that not only works, but works very well, in Chromium on Ubuntu. Granted, I'm on 11.10, so perhaps my browser is a bit out of date... still, though, it's kind of nice to see what all the fuss is about. The game played very smoothly for me.

I'm Chromium 25 on Ubuntu, and I get "Your browser doesn't seem to support HTML5 and WebGL. The best thing to do is upgrade to a modern browser that supports all the awesome things the web has to offer"

Does this page work or you: http://get.webgl.org

Re: Pearl Boy WebGL Demo

#63
post #50

Earlier quoted context omitted.

Yep, getting TypeError: document.body is null in console in Firefox 21.0

Damn, this should work, we do support Firefox 21 ! It's probably a regression in the demo itself and not the engine. We'll fix it asap, thanks for the tip !

Ok, try reloading the page. We use requirejs but not the domready! plugin. So there seems to be a race condition with the body loading. Sorry for that, we'll fix it asap.

Re: Pearl Boy WebGL Demo

#64

I think this is my favorite WebGL demo of all time: http://madebyevan.com/webgl-water/

In case anyone else has this problem: I had to disable AdBlock for it to recognise mouse clicks/movement.

Thanks. Also, I had to turn off Firefox Quick Find in Advanced -> General -> "Search for text when I start typing"

Re: Pearl Boy WebGL Demo

#65

Earlier quoted context omitted.

I'm Chromium 25 on Ubuntu, and I get "Your browser doesn't seem to support HTML5 and WebGL. The best thing to do is upgrade to a modern browser that supports all the awesome things the web has to offer"

Some graphics cards won't work. For me, it worked great. Until it crashed my entire browser.

On linux, the nvidia driver will happily and reliably panic my entire system when I try these things. Thank goodness I'm on different hardware now.

Re: Pearl Boy WebGL Demo

#66
Extremely cool atmosphere created in this demo. In the deeper waters, I was really held in suspense, waiting for the music to turn ominous and a sea monster to eat me, but alas it didn't happen.

Minor feedback, it seemed like the instructions would disappear before I had a chance to read them...maybe just me. Quick enough to figure out though.

Re: Pearl Boy WebGL Demo

#67
post #19

Earlier quoted context omitted.

Yup, this is a real problem with game input on the Web platform right now. You can't get geographic keycodes, only virtual keycodes. I haven't stumbled on any specification / API proposal to fix this. Anybody know if browser vendors have something in the works?

Until then an option to choose Dvorak for the user and manual remapping of the keys would work for apps that want to support those keyboards.

good idea !

Re: Pearl Boy WebGL Demo

#68
post #51

>Your browser doesn't seem to support HTML5 and WebGL. The best thing to do is upgrade to a modern browser that supports all the awesome things the web has to offer. I am on the latest version of Opera which I guess is not a modern browser. Perhaps turning down the condescension a notch and changing that "Upgrade" message to "Best works in Chrome" will be a good move. You're a second class citizen on HN if you use an…

I was pleasantly surprised it worked in Opera for me (I usually get "fuck you, chrome 4ever" banners too). Check opera:config if you have WebGL enabled and opera:gpu if your graphics card drivers aren't blacklisted for being insecure or buggy.

Thanks, I will try that.

Re: Pearl Boy WebGL Demo

#69
post #37
post #32

On both Firefox and Chrome on Mac OS X (10.6.8), the water itself flickers quite badly, despite a smooth framerate.

What versions? No problems for me. Firefox v24 and Chrome 29.0.1514.0 canary.

The current release versions of Chrome (27) and Firefox (21). Both auto-updated. Since the flicker is the same in different browsers, it may be more of an OS or graphics driver thing.

Re: Pearl Boy WebGL Demo

#70
post #7
post #2

I really enjoy seeing new WebGL games emerge. This one is very fluid and beautiful.

But it's not a game, out of curiosity, are there any good games written in WebGL(because all I see are demos)?

You could try my charityware WebGL game at http://www.penguinspuzzle.appspot.com/
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