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Pearl Boy WebGL Demo

gooengine.com

41–50 of 83 posts

Re: Pearl Boy WebGL Demo

#42
post #9

Earlier quoted context omitted.

Very smooth on this side too (Chrome 26 on OS X). The graphics looks a bit jagged. Is that a WebGL restriction or is it the demo itself? I am not very familiar with WebGL.

Curiously I get this message in both Chrome 27 and 29 on OS X: Whoopsie daisy! Your browser doesn't seem to support HTML5 and WebGL. The best thing to do is upgrade to a modern browser that supports all the awesome things the web has to offer.

You may have to toggle the webgl flag on Chrome on OSX.

"Check in chrome://flags and see if "Disable WebGL" flag has been set. Also, take a peek at chrome://gpu and see if it's showing any messages indicating why WebGL may be disabled."

-- from http://stackoverflow.com/questions/15141974/does-webgl-work-...

Re: Pearl Boy WebGL Demo

#43

This is the first WebGL demo I've seen on HN (or anywhere else, but I don't exactly go looking for them) that not only works, but works very well, in Chromium on Ubuntu. Granted, I'm on 11.10, so perhaps my browser is a bit out of date... still, though, it's kind of nice to see what all the fuss is about. The game played very smoothly for me.

I'm Chromium 25 on Ubuntu, and I get "Your browser doesn't seem to support HTML5 and WebGL. The best thing to do is upgrade to a modern browser that supports all the awesome things the web has to offer"

Some graphics cards won't work.

For me, it worked great. Until it crashed my entire browser.

Re: Pearl Boy WebGL Demo

#44

works nicely on Nexus 4 in chrome :)

In Chrome on my One X, it says the browser isn't supported. Works well with Firefox Aurora, though the graphics are noticeably worse than running it on a desktop browser.

Re: Pearl Boy WebGL Demo

#46
post #40

Smooth as silk, Firefox v24 (Nightly). I'm seeing approx 60FPS with no visible CPU/GPU load. Wonderful! :D

Doesn't work on the current release of Firefox though. Webkit/Chrome really is turning into the IE of this decade :P

Re: Pearl Boy WebGL Demo

#47

I hadn't seen WebGL look so pretty and fluid, if they can create a whole game like this, it might be a pretty viable platform. The link in the upper right corner gives a Drupal PDOException error, though.

Yes, it seems the server was not expecting this kind of attention. Should be fixed now.

Re: Pearl Boy WebGL Demo

#48

>Your browser doesn't seem to support HTML5 and WebGL. The best thing to do is upgrade to a modern browser that supports all the awesome things the web has to offer. I am on the latest version of Opera which I guess is not a modern browser. Perhaps turning down the condescension a notch and changing that "Upgrade" message to "Best works in Chrome" will be a good move. You're a second class citizen on HN if you use an…

Weirdly enough, I'm getting the same message on Chrome Version 27.0.1453.93.

It's likely your graphics card/drivers. Type about:gpu in your address bar.

Re: Pearl Boy WebGL Demo

#49
post #7

Earlier quoted context omitted.

But it's not a game, out of curiosity, are there any good games written in WebGL(because all I see are demos)?

The problem is that most web developers aren't game developers, and most game developers aren't web developers. So you either end up with demos that aren't any fun, or games that are terrible browser experiences. Game design is hard, so eventually we will have to converge on a series of design guidelines that make for great browser experiences and fun games.

Our (goo's) idea is to make it easier for game developers to make web based games, so you don't have to be a web developer to get a great browser experience. Still quite early in the process, but I have a good feeling.

Re: Pearl Boy WebGL Demo

#50
post #46
post #40

Smooth as silk, Firefox v24 (Nightly). I'm seeing approx 60FPS with no visible CPU/GPU load. Wonderful! :D

Doesn't work on the current release of Firefox though. Webkit/Chrome really is turning into the IE of this decade :P

Yep, getting TypeError: document.body is null in console in Firefox 21.0
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