Earlier quoted context omitted.
I'm curious what they said to you or how they were rude.
Our proposal was to replicate the CaH experience online without any commercial nature (no ads, fully free and open sourced) with the possibility of making it commercial at a later date together. Their response basically dismissed us out of hand and included warnings regarding violating their copyright or using their name. I've never received such a reply to a very friendly partnership proposal.
Cards Against Humanity has made more than $12 million
121–130 of 173 posts
Re: Cards Against Humanity has made more than $12 million
#122The success of Cards Against Humanity is evidence of massive demand, and yet all they have protecting them is their brand—unlike, say, craigslist, whose unwillingness to innovate is legendary but whose business benefits from massive network effects. As a result, the (apparent) apathy of the Cards Against Humanity founders offers an opportunity: copy their basic idea, for which they have no protection, and structure y…
I wonder, would this get rejected at the iOS App Store on grounds of taste or something? (That's aside from the fact it'd probably be DMCAed away if someone did it.)
Not to mention it is illegal or near illegal in a lot of locations (e.g. UK).
Re: Cards Against Humanity has made more than $12 million
#123Earlier quoted context omitted.
I'm shocked--shocked!--that the guys behind Cards Against Humanity responded rudely to your attempt to piggyback off their idea. Here's an idea: go build your own brand!
As I said elsewhere, our idea was not commercial and no money would have been involved.
Re: Cards Against Humanity has made more than $12 million
#124Earlier quoted context omitted.
Yeah, processing credit cards is an absolute pain for vendors. American Express are probably the worst for vendors.
Out of the us visa used to win that title. Not sure now. This also makes me wonder what kind of deal Costco have... Since i doubt they bend to those things easily.
Re: Cards Against Humanity has made more than $12 million
#125Earlier quoted context omitted.
I've played with white women (and one Hispanic woman) who also enjoyed it. I've never seen anyone not enjoy the game. Most of the people I've played with are Jews, and the presence of cards like "Auschwitz" and "Nazis" isn't a problem. The game is only really unplayable for people who take themselves too seriously.
Ditto. Even if it was just mostly a jab at the stereotypical 'American white male' stereotype, I'm really not fond of people depicting 'minorities' like me (and women) like poor overly sensitive PC types. If anything, it's probably less likely to offend minorities, cause a lot of other countries really aren't so paranoid about being PC like the US is. I mean, there is a fine line between dark humor and offensiveness,…
Re: Cards Against Humanity has made more than $12 million
#126The success of Cards Against Humanity is evidence of massive demand, and yet all they have protecting them is their brand—unlike, say, craigslist, whose unwillingness to innovate is legendary but whose business benefits from massive network effects. As a result, the (apparent) apathy of the Cards Against Humanity founders offers an opportunity: copy their basic idea, for which they have no protection, and structure y…
Re: Cards Against Humanity has made more than $12 million
#127Earlier quoted context omitted.
50 employees is too many? (140k per person) 100 employees is too many? (70k per person) * that 140k and 70k include things like healthcare and benefits too, I bet.
I remember reading though a page where they listed their employees and I remember it was 100+, I wanted to include the link in my comment, buy couldn't find it this time.
Have you considered many of them that are on the payroll might have other jobs and so the volume is to make up for the fact that they're not all 40+ hours full time? I think this is much more complicated than we could first expect
Re: Cards Against Humanity has made more than $12 million
#128Is this just Apples to Apples except all the cards are Family Guy jokes?
Essentially yes. The game is massively unplayable for a lot of different kinds of people due to the really triggering nature of the card content (rape jokes, pedophilia, racism, sexism, etc.). A lot of people find that content to be one of its virtues, but I've generally found that only certain kinds of people really enjoy CAH (read: white men).
Re: Cards Against Humanity has made more than $12 million
#129Earlier quoted context omitted.
I wonder, would this get rejected at the iOS App Store on grounds of taste or something? (That's aside from the fact it'd probably be DMCAed away if someone did it.)
I would imagine Apple would take it down quite quickly given how they shy away from even the most subtle of controversies. Not to mention it is illegal or near illegal in a lot of locations (e.g. UK).
Re: Cards Against Humanity has made more than $12 million
#130Whatever replaces VC-istan and generates the next wave of great businesses is going to be built by guys like this. Also, it'll probably happen in the Midwest. Chicago, Austin, Madison, and Minneapolis are among the cities to watch.
However, I don't agree that any of these new models are generalizable and will take over the traditional model. VCs did not replace small business loans or Wall Street capitalization. They are an alternative path or sometimes a different step on the same path. The traditional model will contine to exist where it already does, and the new models will have to carve out new niches.