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Cards Against Humanity has made more than $12 million

chicagogrid.com

121–130 of 173 posts

Re: Cards Against Humanity has made more than $12 million

#121
post #88

Earlier quoted context omitted.

I'm curious what they said to you or how they were rude.

Our proposal was to replicate the CaH experience online without any commercial nature (no ads, fully free and open sourced) with the possibility of making it commercial at a later date together. Their response basically dismissed us out of hand and included warnings regarding violating their copyright or using their name. I've never received such a reply to a very friendly partnership proposal.

Most likely they have zero interest in any kind of "partnership", and you're far from the first one to ask. Think of how many similar requests they've had to field..

Re: Cards Against Humanity has made more than $12 million

#122
post #89

The success of Cards Against Humanity is evidence of massive demand, and yet all they have protecting them is their brand—unlike, say, craigslist, whose unwillingness to innovate is legendary but whose business benefits from massive network effects. As a result, the (apparent) apathy of the Cards Against Humanity founders offers an opportunity: copy their basic idea, for which they have no protection, and structure y…

I wonder, would this get rejected at the iOS App Store on grounds of taste or something? (That's aside from the fact it'd probably be DMCAed away if someone did it.)

I would imagine Apple would take it down quite quickly given how they shy away from even the most subtle of controversies.

Not to mention it is illegal or near illegal in a lot of locations (e.g. UK).

Re: Cards Against Humanity has made more than $12 million

#123
post #86

Earlier quoted context omitted.

I'm shocked--shocked!--that the guys behind Cards Against Humanity responded rudely to your attempt to piggyback off their idea. Here's an idea: go build your own brand!

As I said elsewhere, our idea was not commercial and no money would have been involved.

I did not say anything about money, but the fact that you read that into my comment speaks volumes.

Re: Cards Against Humanity has made more than $12 million

#124
post #79

Earlier quoted context omitted.

Yeah, processing credit cards is an absolute pain for vendors. American Express are probably the worst for vendors.

Out of the us visa used to win that title. Not sure now. This also makes me wonder what kind of deal Costco have... Since i doubt they bend to those things easily.

AmEx has special Costco card, which you can only use with valid Costco membership (it automatically renews it per year) and the cashback you are receiving will be in a form of coupon given yearly which you can only spend back at Costco.

Re: Cards Against Humanity has made more than $12 million

#125
post #53

Earlier quoted context omitted.

I've played with white women (and one Hispanic woman) who also enjoyed it. I've never seen anyone not enjoy the game. Most of the people I've played with are Jews, and the presence of cards like "Auschwitz" and "Nazis" isn't a problem. The game is only really unplayable for people who take themselves too seriously.

Ditto. Even if it was just mostly a jab at the stereotypical 'American white male' stereotype, I'm really not fond of people depicting 'minorities' like me (and women) like poor overly sensitive PC types. If anything, it's probably less likely to offend minorities, cause a lot of other countries really aren't so paranoid about being PC like the US is. I mean, there is a fine line between dark humor and offensiveness,…

I don't think the original commenter did anything to depict you as over sensitive, nor were they attempting to speak for anyone else.

Re: Cards Against Humanity has made more than $12 million

#126
post #89

The success of Cards Against Humanity is evidence of massive demand, and yet all they have protecting them is their brand—unlike, say, craigslist, whose unwillingness to innovate is legendary but whose business benefits from massive network effects. As a result, the (apparent) apathy of the Cards Against Humanity founders offers an opportunity: copy their basic idea, for which they have no protection, and structure y…

Hell I made the whole thing online

http://www.redactedonline.com

Re: Cards Against Humanity has made more than $12 million

#127

Earlier quoted context omitted.

50 employees is too many? (140k per person) 100 employees is too many? (70k per person) * that 140k and 70k include things like healthcare and benefits too, I bet.

I remember reading though a page where they listed their employees and I remember it was 100+, I wanted to include the link in my comment, buy couldn't find it this time.

So they're getting paid less than the going rate, at least the software engineers are. Interesting.

Have you considered many of them that are on the payroll might have other jobs and so the volume is to make up for the fact that they're not all 40+ hours full time? I think this is much more complicated than we could first expect

Re: Cards Against Humanity has made more than $12 million

#128
post #6

Is this just Apples to Apples except all the cards are Family Guy jokes?

Essentially yes. The game is massively unplayable for a lot of different kinds of people due to the really triggering nature of the card content (rape jokes, pedophilia, racism, sexism, etc.). A lot of people find that content to be one of its virtues, but I've generally found that only certain kinds of people really enjoy CAH (read: white men).

I (Hispanic) recently played with a group of Hispanic, black, old, young, and white people and it was hilarious/fun.

Re: Cards Against Humanity has made more than $12 million

#129

Earlier quoted context omitted.

I wonder, would this get rejected at the iOS App Store on grounds of taste or something? (That's aside from the fact it'd probably be DMCAed away if someone did it.)

I would imagine Apple would take it down quite quickly given how they shy away from even the most subtle of controversies. Not to mention it is illegal or near illegal in a lot of locations (e.g. UK).

There are some pretty raunchy apps on the app store - did you see I'd Cap That last summer? The whole app just takes your image and adds some heavily-innuendo-laden text on top. Lots of apps have similar or worse content.

Re: Cards Against Humanity has made more than $12 million

#130

Whatever replaces VC-istan and generates the next wave of great businesses is going to be built by guys like this. Also, it'll probably happen in the Midwest. Chicago, Austin, Madison, and Minneapolis are among the cities to watch.

I agree that there are other forms of business organizations, and perhaps other forms of companies. For example B-corps that have non-financial goals, or simply like these guys who essentially have a successful on-the-side business, and explicitly do not want to grow it or market it in the traditional way (and hopefully have the legal protection to do so without somebody from the regular business world eating their lunch). A lot of them seem to revolve around the concept of "having enough" as opposed to "trying to expand."

However, I don't agree that any of these new models are generalizable and will take over the traditional model. VCs did not replace small business loans or Wall Street capitalization. They are an alternative path or sometimes a different step on the same path. The traditional model will contine to exist where it already does, and the new models will have to carve out new niches.

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