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Craftstud.io - A Game to Make Games (now in beta)

craftstud.io

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Re: Craftstud.io - A Game to Make Games (now in beta)

#16

http://www.polycode.org/ also uses Lua and is Open Source. Different options but I think I'll be a really good platform (binaries are due to release really soon, you can build the code today though)

or you can find builds in the forums from users

Re: Craftstud.io - A Game to Make Games (now in beta)

#19
post #3

CraftStudio is my real-time multiplayer "game to make games". I built it out of my own frustration with existing game-making tools and a desire to let everyone (gamers, most importantly) make their own games. Minecraft was an obvious inspiration to its blocky, pixelarty nature. Here's the full announcement for the Beta with an overview of the changes: http://sparklinlabs.com/2013/04/craftstudio-beta-is-released... Am…

If you have any interest in perhaps using JSIL to cross-compile the .NET components of your engine, send me an email. It seems like it could simplify the maintenance of your web player (by eliminating the need for some code duplication). You could potentially consider moving the editor into the browser too, but that's more work.

Anyway, this seems like a great tool. I like your emphasis on collaborative editing - too few tools consider team workflows; some aren't even compatible with revision control!

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