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Tearable Cloth Simulation in JavaScript

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Re: Tearable Cloth Simulation in JavaScript

#13
Pretty cool, I like how the result of the torn cloth is rather artist looking.

I used to study fine art, if you want to reference something original I always thought setting up a physics engine for creating scenes that you could reference in your painting would be cool, instead of having to acquire and damage the objects yourself.

Re: Tearable Cloth Simulation in JavaScript

#19

Is there any connection between this and http://subprotocol.com/verlet-js/ which was posted on HN a few days ago, or did you both happen to play with the same algorithm at the same time?

I'm actually not the developer. I just happened across it, enjoyed it a lot, and was surprised to find that it wasn't posted on HN yet.
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