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The Minecraft Creator Markus Persson Faces Life After Fame

newyorker.com

31–40 of 109 posts

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#31
post #5

http://kotaku.com/minecraft-creator-we-did-not-pay-anyone-to...

Wow, some real schadenfreude going on there. I really don't understand some of the bile that follows Persson around. Are people really that fucking bitter that a guy who by his own admission is a complete klutz (programming and business-wise) can become so successful?

Hmm, I didn't really see any bitterness in the article (even in the tweets they list). Are you talking about the comments?

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#32
post #7
post #6

> Computer magazines of the day would print strings of code on their back pages, which could be transcribed by the reader to create a playable game, and this code-by-numbers task gave Persson his first experience of what would later become his profession. “My sister would read the lines out to me and I would tap them into the computer,” he says. “After a while, I figured out that if you didn’t type out exactly what t…

How could they? You can't do this on your Wii et al. Modern home systems are geared towards a strictly consumerist experience, not a creative one. This is one of the reasons the Raspberry Pi was created.

What about JS, or writing games in Haxe that compile to run in Flash (which, even if people hate it, is incredibly common).

I can even use AIDE on my phone to write applications for my phone!

I have no idea why anybody claims we have less programming freedom than in the past.

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#33

> “I have the ability to get code done, but I’m impatient and it’s scrappy as a result. Maybe that helped me with Minecraft, as it came quickly. But, well, at some point, I’d like to actually become a good programmer.” It's amazing that he doesn't consider himself to be a good programmer. In what other profession would someone as accomplished as Persson say that?

From programmer's perspective, Minecraft is nothing special (and it's written in Java!). There is much better code out there.

Quality of programming and success are not necessarily related.

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#34
post #6

> Computer magazines of the day would print strings of code on their back pages, which could be transcribed by the reader to create a playable game, and this code-by-numbers task gave Persson his first experience of what would later become his profession. “My sister would read the lines out to me and I would tap them into the computer,” he says. “After a while, I figured out that if you didn’t type out exactly what t…

This story is incredibly common amongst my age group (40) in tech. What is the common story amongst those that are 30? 20?

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#35
post #6

> Computer magazines of the day would print strings of code on their back pages, which could be transcribed by the reader to create a playable game, and this code-by-numbers task gave Persson his first experience of what would later become his profession. “My sister would read the lines out to me and I would tap them into the computer,” he says. “After a while, I figured out that if you didn’t type out exactly what t…

This story is incredibly common amongst my age group (40) in tech. What is the common story amongst those that are 30? 20?

I'm 25, and I started when I was 6 or 7 using QBasic tutorials from around the web (accessed through a blistering 14.4k modem via AOL 3.0).

But I also started earlier than most folks I know.

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#36

What is the longevity of Minecraft? As a social sandbox game, people can play for a long time. We have a habit of treating games like movies, good for one time through, and perhaps most are. But what if some games are more like Legos, playable for years? Instead of a franchise (King's Quest I, King's Quest II, ...), what if there is some other extendable model, like buying a new Lego kit? I have no idea, but Minecraf…

I just got into Kerbal Space Program. It's another massive sandbox game by an independent developer that's now teamed up with two other devs to build out the game. It's like Minecraft for space rocket enthusiasts.

I love the idea of Minecraft but never got into it, but KSP is irresistible to me. I just can't get enough of it. I wonder what it is about these open ended sandbox games that favours independent devs. Maybe it's the fact they don't rely on a massive ammunt of pre generated content, or even really a designed experience even. Instead they are based on a suite of components you then create content with yoursef. They're really toolkits, just as Leggo is.

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#37
post #6

> Computer magazines of the day would print strings of code on their back pages, which could be transcribed by the reader to create a playable game, and this code-by-numbers task gave Persson his first experience of what would later become his profession. “My sister would read the lines out to me and I would tap them into the computer,” he says. “After a while, I figured out that if you didn’t type out exactly what t…

This story is incredibly common amongst my age group (40) in tech. What is the common story amongst those that are 30? 20?

I found QBasic on Windows 98 CD.

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#38
My wife and I have had so much fun playing Minecraft with our two sons and their friends. It really is special.

We have a Minecraft server running on an older Mac mini in the house, and my kids’ have friends — some local and some from other states — that log in and play with them. Sometimes they are all on Skype, talking to each other while they play. It is so cool, and fun to watch them all interacting in their Minecraft world together.

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#39
post #32
post #7

Earlier quoted context omitted.

How could they? You can't do this on your Wii et al. Modern home systems are geared towards a strictly consumerist experience, not a creative one. This is one of the reasons the Raspberry Pi was created.

What about JS, or writing games in Haxe that compile to run in Flash (which, even if people hate it, is incredibly common). I can even use AIDE on my phone to write applications for my phone! I have no idea why anybody claims we have less programming freedom than in the past.

The claim is that it's less accessible for children, not that we have less freedom.

Re: The Minecraft Creator Markus Persson Faces Life After Fame

#40
post #5

Earlier quoted context omitted.

Wow, some real schadenfreude going on there. I really don't understand some of the bile that follows Persson around. Are people really that fucking bitter that a guy who by his own admission is a complete klutz (programming and business-wise) can become so successful?

Hmm, I didn't really see any bitterness in the article (even in the tweets they list). Are you talking about the comments?

Yeah sorry, should have made that clear.
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