Do you really have to be a math genius to work as a game dev? I can see you would need very solid math and physics to build the next gen 3d graphics/physics engines although I remember an interview with John Carmack where he said that even he wasn't as good a mathematician as people thought he was. Surely there's plenty of code that goes into games that isn't advanced linear algebra? Like code for networking , game s…
Between gameplay programming and tools, a significant portion of the programming staff of a AAA game will not be overwhelmingly mathematically inclined. That's only one of many outright lies in this article.
This quote from his recent AMA really stood out to me -- "I'm sure my code is considered garbage by people that know what they are doing." And he has a very strong math background.