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Chrome World Wide Maze

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71–80 of 124 posts

Re: Chrome World Wide Maze

#71

Earlier quoted context omitted.

No, it's not a perfect game controller. A convenient one maybe, but not perfect, not even good. It has the same problem that you would encounter if you tried touch typing on an iphone keyboard. It has no physical feedback so you have no idea if you are pressing the correct button (or any button at all) on the phone screen unless you are actually looking at it. Which means you won't be able to look at the TV screen at…

Don't you think the reality is some middle ground? It's a perfect game controller for some games .

I agree. It is perfect for games which rely on the idea of positioning your hands. It's really just a tool for the idea of moving the world with your hands. In this case it's perfect.

Re: Chrome World Wide Maze

#72
For me, the Screen just flickers when I'm ingame and I get a huge headache :(

It does pick up on the smartphone movement on the minimap, but the ball wont move… I can jump tho.

Any ideas? (OSX 10.6.8, Chrome Version 25.0.1364.172 // iPhone 4 10.6.2, Chrome Version 25.0.1364.124)

Re: Chrome World Wide Maze

#74
post #29

Earlier quoted context omitted.

Yes, that's what I've been dreaming of ever since I first saw a smartphone. I'm very surprised it isn't as obvious to other people how cool it would be. The smartphone is the perfect game controller. For example a strategy game played on a TV together with friends where each phone is not only used for controls but also showing (private) game data and more!

No, it's not a perfect game controller. A convenient one maybe, but not perfect, not even good. It has the same problem that you would encounter if you tried touch typing on an iphone keyboard. It has no physical feedback so you have no idea if you are pressing the correct button (or any button at all) on the phone screen unless you are actually looking at it. Which means you won't be able to look at the TV screen at…

When my iPhone 3G's screen broke, the bottom part of the LCD broke--just enough to cover the keyboard. I was abroad, so for the month until I got home, I learned to touch type on my iPhone.

Re: Chrome World Wide Maze

#75
post #73

Works on Chrome only. Reminds me of the good old "Best Viewed in Internet Explorer (click here to download)" days.

And the silliest part is that other browsers support the parts of this that are needed (accelerometers and websocket).

Re: Chrome World Wide Maze

#76
post #39
post #24

I see no reason why this should be a Chrome exclusive in PC only mode. Firefox supports WebGl.

You're technically right (and I found it annoying too) - but it is a "Chrome" expriment... naturally it would only support Chrome.

Why "naturally", if other browsers also implement the relevant technologies?

Re: Chrome World Wide Maze

#77
post #39

Earlier quoted context omitted.

You're technically right (and I found it annoying too) - but it is a "Chrome" expriment... naturally it would only support Chrome.

Why "naturally", if other browsers also implement the relevant technologies?

They create those demos to attract users to their browser - kind of defeats the purpose if you can run it using any browser. I actually downloaded mobile chrome on to run this - I usually run Firefox.

Re: Chrome World Wide Maze

#78
post #29
post #2

I think this is the first time I've been genuinely impressed with a Chrome Experiment. They've recreated Super Monkey Ball entirely inside the browser, with the option of using a device as a controller. Certainly an interesting concept for multiplayer gaming, imagine Chrome running on a Smart TV(Chrome OS TV?) and a couple of friends can hook up their mobiles as controllers, and play some casual party style games lik…

Yes, that's what I've been dreaming of ever since I first saw a smartphone. I'm very surprised it isn't as obvious to other people how cool it would be. The smartphone is the perfect game controller. For example a strategy game played on a TV together with friends where each phone is not only used for controls but also showing (private) game data and more!

The smartphone is also the perfect portable mouse. I wouldn't be surprised if the new Motorola phones are built with this in mind.

Re: Chrome World Wide Maze

#79
post #73

Works on Chrome only. Reminds me of the good old "Best Viewed in Internet Explorer (click here to download)" days.

It's an "experiment", which means it could be using some of the latest and cutting edge HTML5 specs. Chrome happens to be very good at supporting the latest specs. It's significantly more ahead than Firefox, and it's way, way, way ahead even than the latest version of IE.

So if an "experiment" meant to use the latest technologies happens to "only work in Chrome", don't blame Chrome for implementing the specs much faster than anyone else, and then developers taking advantage of them. Blame IE and others for not implementing HTML5 specs fast enough.

Unlike in the IE6 age where Microsoft did not follow the HTML standards, and made up their own new technologies, other browsers couldn't have implemented them even if they wanted to. In this case, if IE can't play this experiment, it just means it will be able to play it after one or two other major releases, once they get off their asses and get around to supporting the specs Chrome is support today. It doesn't mean they will never be able to support them (again, unlike with IE's tech in the "IE6 age").

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