Live data from Hacker News

JS roguelike game: The Royal Wedding

ondras.zarovi.cz

1–10 of 75 posts

Re: JS roguelike game: The Royal Wedding

#7
I found the dynamic lighting effects quite impressive, and I like the use of proportional text for the story rather than more monospace.

Habits from other roguelikes make me keep looking for an inventory and the ability to move diagonally, but neither one actually seems necessary, just unexpectedly missing for a roguelike.

Edit: "Achievements: 0 gold found 1 secret gold stashes found". So, I found one secret gold stash but it had no gold in it?

Post reply on HN