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Show HN: Multiplayer Snake in Go

hipstersnake.com

71–80 of 80 posts

Re: Show HN: Multiplayer Snake in Go

#71

This is amazing. I have fond memories of playing Lightcycle/tron-style games on some older computers against my brother as a kid. We got that program installed and we played forever. This has a lot of potential, some suggested improvements: * Chat System * Rematch (both players agree, then yes, one says no, then no) * Names for players I like this and I'm sure you could monetize this with ads if you wanted to. Have y…

I've played WAAAY to much tron to be bothered to collect the blue dots :P If nicknames are added, mine's gonna be Mongoose.

Re: Show HN: Multiplayer Snake in Go

#73

I thought Go was for server side "systems programming". What's the entire stack here? Is JavaScript in the browser generated from Go or!? It would be great if you could give a one-liner overview of what's going on : ) Love it btw

The server is Go, the javascript was generated by coffescript.

Re: Show HN: Multiplayer Snake in Go

#75
Right now, It's more a 2-player than a "multiplayer snake".

I would love to see how your game will evolve.

It reminds me another cool multiplayer snake https://twitter.com/syl_mat/status/154136259588141056 (it supports more than 2 players, the game is never ending but player accumulate points, it also has bots)

Re: Show HN: Multiplayer Snake in Go

#76
post #66
post #7

Who thinks that north/south/east/west is the right way to control a snake? The proper controls are left and right.

The old QBasic Nibbles game that shipped with DOS 5.0 used up/down/left/right, and that was the one I always played as a kid. All the clones I've seen over the years use up/down/left/right as well. Which versions did you play that only use left/right?

> The old QBasic Nibbles game that shipped with DOS 5.0 used up/down/left/right, and that was the one I always played as a kid.

Sigh I am old.

Re: Show HN: Multiplayer Snake in Go

#77
I saw quite a few opponents mistake themselves to be the wrong snake and crash out. A little callout saying "this is you" at the start of a match would help!

Took me back a decade to days of playing Gnibbles with 3 others on the same keyboard in my computer lab in school :D.

Re: Show HN: Multiplayer Snake in Go

#78
post #73

I thought Go was for server side "systems programming". What's the entire stack here? Is JavaScript in the browser generated from Go or!? It would be great if you could give a one-liner overview of what's going on : ) Love it btw

The server is Go, the javascript was generated by coffescript.

Maybe you coul release the code in the open... as an examppe for other go developers

Re: Show HN: Multiplayer Snake in Go

#80

This is amazing. I have fond memories of playing Lightcycle/tron-style games on some older computers against my brother as a kid. We got that program installed and we played forever. This has a lot of potential, some suggested improvements: * Chat System * Rematch (both players agree, then yes, one says no, then no) * Names for players I like this and I'm sure you could monetize this with ads if you wanted to. Have y…

i'd like to see a score system, and some kind of score ladder scheme where you only play people with on adjacent rungs of the ladder. then the folks that are really good don't end up playing against people like me who just crash into themselves all the time :-)
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