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Nvidia announces native GPU programming in Rust

developer.nvidia.com

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Re: Nvidia announces native GPU programming in Rust

#91
post #6

> The launch is checked rather than trusted. Damn even Nvidia is putting out fully Claude-written articles.

Yeah. I think if the text is written for other machines, then by all means have an LLM generate it, but if it is intended for a human audience, have a human being write it.

We are still much better at writing in a way that doesn't waste other people's time.

Re: Nvidia announces native GPU programming in Rust

#92
post #74

Earlier quoted context omitted.

> even Nvidia Why "even Nvidia"? They are fully behind using AI for basically everything. What's next? "Damn, even McDonald's is putting out unhealthy food"

I think implication being organizations with 40,000+ employees and even more consultants and contractors plus a lot of budget are also using LLMs to draft public facing content instead of paying for content writers or even just proof readers . It points to friction rather than cost economics. Same reason we are always surprised why multi billion dollar product companies with millions of install base prefer electron i…

This does not imply that the organization is not paying for content writers or proof readers. It does suggest that they are not getting the value of paying for content writers or proof readers.

Re: Nvidia announces native GPU programming in Rust

#93
post #58

Earlier quoted context omitted.

People never really read documentation before. Agents do read it now, and they seem to understand LLM-written text just fine.

> People never really read documentation before. The heck you talking about? How do you think we wrote software for the last 50 years?

Copy past the example code, then tweak until it breaks? If we were meant to read documentation, not reading it would cause a compiler error!

Re: Nvidia announces native GPU programming in Rust

#94
post #77

Earlier quoted context omitted.

Dude I am in slop fucking hell right now. There is still room for a human touch, without which the agents will lever us harder and faster into a world of incomprehensible garbage.

I totally concur. I'm almost lost for words at this stage. I need me some land to grow vegetables on and that's about it. Maybe some chickens. Every single day brings more despair (and not the prosperity we were promised).

Good luck with that. You will have to pry the water from the AI datacenters.

Re: Nvidia announces native GPU programming in Rust

#95
post #48
post #39

Earlier quoted context omitted.

I think OP’s point is that the payoff in learning a new language has diminished in this AI era. You can call that lazy, I’d consider it smart to consider whether you could be doing other, better, things with your time.

If the sole motivation for learning things are payoff, then sure.

the sole motivation is feeding and sheltering my family. in the time BC (before Clankers), rust was a better way to do that.

Re: Nvidia announces native GPU programming in Rust

#96
post #77

Earlier quoted context omitted.

Dude I am in slop fucking hell right now. There is still room for a human touch, without which the agents will lever us harder and faster into a world of incomprehensible garbage.

I totally concur. I'm almost lost for words at this stage. I need me some land to grow vegetables on and that's about it. Maybe some chickens. Every single day brings more despair (and not the prosperity we were promised).

I have land and chickens, and I'm really excited about the future & AI.

Re: Nvidia announces native GPU programming in Rust

#97
post #77

Earlier quoted context omitted.

I totally concur. I'm almost lost for words at this stage. I need me some land to grow vegetables on and that's about it. Maybe some chickens. Every single day brings more despair (and not the prosperity we were promised).

Good luck with that. You will have to pry the water from the AI datacenters.

Do you know that's not really a thing or are you just wanting to help spread the propaganda?

Re: Nvidia announces native GPU programming in Rust

#98
post #54
post #51

Earlier quoted context omitted.

Prove it.

https://news.ycombinator.com/item?id=49249269 I put the "humanized" output through Pangram and it still comes out as 100% AI generated.

To be honest with you, I don't think I would be able to identify with high certainty that the bottom text is AI generated, so it definitely goes a long way to obscure the AI-generated nature of it, but I also think it still feels unnatural somehow. I realize my framing naturally calls into question whether I'm being honest, but I am being honest. Given my experience with similar "skills" (it's just chunks of prompt, nothing magical after all) I expected even less.

But still, this is all very strange because it wasn't that many generations of AI models ago that AI writing was a lot better - I'm talking GPT 4.1, Claude 4.5, that sort of era.

Anthropic newsroom posts on the other hand are carefully constructed and well-written in a way that I have not seen demonstrated by LLMs yet, past or present. I expect that they have well-paid staff who are careful with every detail of their public communications. When you put it that way, it almost feels unfathomable that they wouldn't, doesn't it?

Re: Nvidia announces native GPU programming in Rust

#99
post #6

> The launch is checked rather than trusted. Damn even Nvidia is putting out fully Claude-written articles.

It is the number 1 thing I cannot stand with Claude slop. It's a sort of anthropomorphization of language. Every "thing" does, produces, feels, wants, asks, answers, etc....

- "Launch is checked"

- "Question is asked"

- "The implementation answers"

- "The model wants"

- "The results name"

- "The connection surfaces"

- "The prompt wires"

- "The feature rides the mechanism"

Every single fucking thing is alive, wants things, and does things.

It's terrible. Infuriating. I want to rip my eyeballs out reading this filth. All. The. Time. "The anger is real".

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