At basically quest 3 levels of on device performance, this thing better have amazing software. This price is way too high. Our expectations have been warped by Meta's decade long subsidization of VR hardware
I have barely even considered VR until the Steam Frame. I'm just not interested in closed ecosystems like Oculus. That said, I have barely looked at VR so much that I'm not sure whether to bother with the Steam Frame. Is it just for gaming/movies?
Steam Frame starts at $1059
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Re: Steam Frame starts at $1059
#422Half-Life Alyx is the greatest gaming experience I have ever had the pleasure to witness. I now occasionally VR golf. It's a steep price for a niche with not a lot of games.
You may not realise that we are currently in the midst of a VR Mod rennaisance: https://pcvrcentral.com/ Have you seen G-Rebels? Gunman-Contracts? NMS. Games such as Doom 2016, Assassin's Creed Odyssey, Half Life 2, many many more are being modded currently. I'd also recommend games such as Pistol Whip and Synth Riders if you'd like to exercise at home. There are now many good quality games, and I purchased a headset…
Re: Steam Frame starts at $1059
#423For those in Japan who are interested but getting blocked (or waiting) for access via Komodostation.com: 199,980 base 256GB 244,980 1TB model considerable markup even over the current USDJPY rate
Re: Steam Frame starts at $1059
#424Earlier quoted context omitted.
I think a hackable Linux PC in a VR headset is very exciting. But the major problem is the screen resolution is not good enough to make it a viable desktop replacement. It'll work great for gaming or media consumption, but reading smallish text will be difficult at best. If they made a more expensive version with a better display it would potentially be interesting as a portable workstation/laptop alternative. But I…
> a viable desktop replacement. xerox intentionally replicated what the typical office desk 'experience' looked like to create the 'the desktop'; this approach either isn't possible or just hasn't been explored by someone with a headset on maybe we just need to think of work differently to be productive in an enviornment where we sacrificed horizontal and vertical fidelity for a third dimension? 3d desktops? workfram…
Re: Steam Frame starts at $1059
#425I know everyone is singing the praises of the Steam Frame's wireless capabilities but honestly, I just want my wired VR experience back. I had a Rift 2, Reverb G2, then Quest 2 and eventually Quest 3. Despite the Quest 3 having a resolution similar to the G2, it looked more like the Rift 2 than the awe inspiring G2. Wireless gaming never looked as sharp and streaming over USB was also a very poor experience, with inp…
> Wireless headsets also _suck_ for simulators and productivity - where a battery only adds weights and a wire is not noticable. you could... just plug it in? unless the frame cannot be used while charging, but i haven't seen anyone claim that.
For example, there's no way I could do an 8 hour work day inside a Quest - but I imagine a cool lightweight bigscreen beyond would be fine.
I used to love shooting games in my G2, I got the Quest and, despite having a similar resolution, I could hardly make out distant targets whether wired or not. It entirely killed VR for me and I haven't used it in over 6 months.
Re: Steam Frame starts at $1059
#426Re: Steam Frame starts at $1059
#427I want this for one reason and one reason only: DCS. Anyone know how well it works/doesn't work yet? I've waited for years to get a VR heads for DCS (its a flight simulator folks) .. and now, maybe, this is it.
Something to keep in mind that a lot of simmers (DCS specifically) don't get when they want to jump into VR: Once you hit the advanced 3rd Gen or any 4th Gen fighter or attack aircraft (essentially anything where you go "heads down" for any significant portion of the aircrafts mission profile) VR becomes more of a liability than an asset. For those aircraft being a pilot is secondary to being a systems operator. Thin…
Re: Steam Frame starts at $1059
#428Re: Steam Frame starts at $1059
#429I know everyone is singing the praises of the Steam Frame's wireless capabilities but honestly, I just want my wired VR experience back. I had a Rift 2, Reverb G2, then Quest 2 and eventually Quest 3. Despite the Quest 3 having a resolution similar to the G2, it looked more like the Rift 2 than the awe inspiring G2. Wireless gaming never looked as sharp and streaming over USB was also a very poor experience, with inp…
Wired is only great if you're sitting down, playing driving or flying simulators. If you ever need to turn or move, wires get annoying really fast. Even with Beat Saber, it's terrible
I liked shooters and going from the G2 where I could actually use sniper rifles to barely being able to make out people down a corridor - wired or wireless - really killed it for me.
I have pretty much given up on VR as a result.
Re: Steam Frame starts at $1059
#430Earlier quoted context omitted.
Everyone is missing maybe the biggest point - this isn't just a VR device. You can run some/many (depending on your library) of your regular Steam games on a 'flat screen' inside the VR environment, which makes this much more like a SteamDeck with a giant private screen for a lot of people.
You can do this really well on $200 AR headsets that fit on your face like sunglasses and uses the battery of the device it's plugged into to last many hours. If this is the biggest point, then I don't see why Xreal isn't more popular.