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Ask HN: What are you working on? (September 2026)

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871–880 of 1001 posts

Re: Ask HN: What are you working on? (September 2026)

#872

I'm building Orate, a free public speaking app: • Users are given a prompt and have 2 minutes to answer. • Speeches are reviewed by AI and other users. Speaking eloquently "off the dome" is an incredibly useful skill, improving all your interactions with other people. And like a muscle, you can train it with dedicated practice until it becomes effortless. It has been very fulfilling to listen to other people's speech…

Cool concept. Small feedback on the first user experience flow.

I downloaded the app to listen and write constructive notes for people, but I can’t enter the app until I’ve given microphone access and recorded a 30s clip. I’m on the bus, and can’t provide that audio now, and I’ll almost certainly forget about the app before I get 30 free seconds this evening. I think you’ll drop a lot of first time users here.

Re: Ask HN: What are you working on? (September 2026)

#873
I had claude faithfully rewrite SimTower so I could play it in the browser:

https://kvetch.io/conciliatower

I wanted to re-play SimTower but found it too difficult to get running through emulation. Instead, I worked for 6 months with Claude Code on a complete rewrite, replicating all the functionality from a Ghidra decompilation of the binary, an AI-generated summary of the original source code and my memory of the gameplay. Then deployed it to the web as WASM. I wanted the original feel of the game, so didn't create new art. Instead, you load an original binary you provide, and the on-page code parses it and pulls out the original assets.

I didn't look at a single line of code Claude wrote, but spent hours playing through the game and nitpicking every little behavior. A lot of time was spent convincing myself that the elevators just ARE that hard to get right >.I hope everyone can enjoy this game again. Did a writeup here: https://www.wyldcard.io/blog/simtower-remake-playable-in-bro...

source: https://github.com/Jonahss/concilia-tower

Re: Ask HN: What are you working on? (September 2026)

#874
post #870

[HUMAN-CODE] I'm building a video game. It's part Valheim, part Ultima IV: https://stravaeger.com/ You can play the demo in the browser now (mobile as well as desktop), but I'll be packaging it up for Steam soon. It's all vanilla javascript, html and css. No AI, no 3rd party game engine, no build system even, and just a couple external dependencies for things like networking that I didn't want to reinvent myself. It'…

> [HUMAN-CODE] This reads like you accidentally forgot to remove the output from an LLM, but I presume the intent is the opposite.

Somebody suggested tagging posts to specify whether they were things you built vs things you asked an llm to build.

That was just a copy paste of one of the options.

Re: Ask HN: What are you working on? (September 2026)

#876
Working on real-world computer vision demos with a focus on fitness.

So far, they are based on ViTPose+ Large pose estimation in the context of different sports.

My demos include:

- Comparing dancers' sync performing the same choreography and computing a sync score

- Visualizing a runner's ankle path while running, as well as the average knee shape upon foot strike

- Counting chin-ups reps and measuring each rep duration

The code is open-source on GitHub:

https://github.com/jeremyipark/vision-demos

Re: Ask HN: What are you working on? (September 2026)

#877

Started a few different things: 1. A robotics information and news website. Any feedback is appreciated. https://robotica.dev/ 2. Applied DBSP theory to Postgres https://github.com/getravi/pg_dbsp and DuckDB https://github.com/getravi/duckDBSP . The idea is to have incrementally maintained materialized views.

I've been looking for a site like robotica.dev that pulls together news and events from multiple sources. The funding page is awesome and unexpected, a really useful mini-crunchbase for robotics.

Thank you. Crunchbase is definitely one of the inspirations.

Re: Ask HN: What are you working on? (September 2026)

#879
I’ve been working on Editora, a keyboard-driven text editor for programmers: https://editora-project.dev/

It has LSP support, debugging, Git and GitHub integration, multiple cursors, customizable keymaps, and live previews for things like Markdown, PDFs, and diagrams (and lot's of bugs! too). It runs on macOS, Windows, and Linux, with no accounts or telemetry.

It’s a hobby project I work on in my spare time, and it’s still very beta. No big announcement or anything, I just thought I’d share it here.

If anyone tries it, I’d be interested to hear what you think.

Re: Ask HN: What are you working on? (September 2026)

#880
I have released the first version of VentureRanker.

Its basically a tool I made to make my own own business research easier, then decided to formalize it after a friend showed interest. What is it? its a way to evaluate a business idea from multiple angles and perspectives - similar to what a VC would do, only via a simple wizard that asks you to score the business from different angles. The next version will let one or more AIs answer the wizard so you can compare your evaluation with theirs.

Two scores come out the other end, kept deliberately separate — how good the opportunity actually is, and how good a fit it is for you specifically.

https://ventureranker.com

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