BongBong tank shooter game. My first game. I wanted to recreate a game that is kind of a mix between old Battle City (NES) and Dyna Blaster, which I used to play as a kid in the 90s. I wanted to have a game where you don't just have retro graphics and beautiful explosions with realistic physics, but I also wanted to capture map building and playing with your friends - locally and online.
I'm building it in Rust and Raylib, using modern agentic approaches. Both Rust and Raylib let me compile and run the game locally on Mac/Linux/Windows and in the browser via WASM. I've also managed to get it to run successfully on Apple iOS. I will likely venture into Android as well, as I want a game that works across platforms so people can play it regardless of their platform.
Any feedback whatsoever is greatly appreciated. :)