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A walkable ASCII cyberpunk city in one HTML file [video]

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Re: A walkable ASCII cyberpunk city in one HTML file [video]

#31
post #11

If you want to get into fixed-width character art, I highly recommend doing it in the browser like OP did rather than trying to old school it in the terminal. I have done a little ascii[0] and unicode[1] graphics, and the browser is such a better tool. You can set fonts and proportions and know exactly how things will render for the user. Mouse input, performance profiling and a bunch of other things are just better…

> It is kind of shocking to me how TUIs are enjoying a bit of dev tool renaissance right now when the browser is such a capable platform.

Command line tools (and by extension TUIs) can be used over SSH and don't require messing around with HTTPS certificates. They also have the benefit of having the context of your CWD.

Re: A walkable ASCII cyberpunk city in one HTML file [video]

#34

It's beautiful, but when I went to try it out myself it seems it's pay to play? https://ko-fi.com/s/e1e0f91951 Note that's "Prototype 1", and I gather the more developed v2 (featured in the update video) isn't available yet.

I bought the game so I could study the code. Unfortunately it is wasm & obfuscated. I'm gonna see what my handy dandy big giant brain buddies can do with it.

Re: A walkable ASCII cyberpunk city in one HTML file [video]

#37
post #11

If you want to get into fixed-width character art, I highly recommend doing it in the browser like OP did rather than trying to old school it in the terminal. I have done a little ascii[0] and unicode[1] graphics, and the browser is such a better tool. You can set fonts and proportions and know exactly how things will render for the user. Mouse input, performance profiling and a bunch of other things are just better…

>when the browser is such a capable platform

Seriously? Why would you want to open a memory heavy browser tab to run a TUI? This attitude is how we got Electron.

Browser as an app platform, should be used as a last resort.

Re: A walkable ASCII cyberpunk city in one HTML file [video]

#40
post #11

If you want to get into fixed-width character art, I highly recommend doing it in the browser like OP did rather than trying to old school it in the terminal. I have done a little ascii[0] and unicode[1] graphics, and the browser is such a better tool. You can set fonts and proportions and know exactly how things will render for the user. Mouse input, performance profiling and a bunch of other things are just better…

I built sshfighter.com recently and pushed terminal graphics to the limit (with no kity)

You have to zoom out to get more pixels for it to look good (and press v to switch rendering engine if it starts off poor)

> ssh sshfighter.com

And instructions on how to do it are here -> https://github.com/thomasdavis/sshfighter.com/blob/main/docs...

(the homepage is ai generated, the real work is in the ssh server)

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