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OpenShot 4.0 – Open-source video editor

openshot.org

51–60 of 148 posts

Re: OpenShot 4.0 – Open-source video editor

#54
post #43

Earlier quoted context omitted.

shouldn't we focus on human accessibility first? it also makes things more "machine accessible" as a byproduct, but at least humans remain the main focus also, openshot is foss. can't you just give the source code to your clanker and let it mod itself in the app?

> shouldn't we focus on human accessibility first? This is the big question for designers, how much of the future of software will be human-oriented UIs vs a human typing into a chat window (or as a temporary bridge, telling an agent to operate existing GUIs). For now I believe agent-driven software is still pretty niche, something for highly technical users, but that will change as it mainstreams. Early adopters dem…

a chat window is actually HORRIBLE for many tasks. i really strongly hope this isn't what the future of software looks like

there is just no way a chat interface could replace a non-linear video editor gui

Re: OpenShot 4.0 – Open-source video editor

#55
I've supported OpenShot financially in the past, but I'm currently leaning towards LosslessCut and Shortcut.

Most people want a video editor to splice and concatenate video files without any loss or transcoding. I believe this behavior (lossless) should be default on all of these editors.

Re: OpenShot 4.0 – Open-source video editor

#56

I've supported OpenShot financially in the past, but I'm currently leaning towards LosslessCut and Shortcut. Most people want a video editor to splice and concatenate video files without any loss or transcoding. I believe this behavior (lossless) should be default on all of these editors.

> Most people want a video editor to splice and concatenate video files without any loss or transcoding

You can do this with mpv. It's an open source cross platform media player.

For example, here's how I set up a tiny Lua script extension[0] to be able to visually cut videos in an intuitive way. It does it in seconds without re-rendering the video by shelling out to ffmpeg.

Years ago I did the same thing with a shell script CLI tool[1], but mpv's visual aspect makes it so much faster and easier to make clips out of a longer video.

[0]: https://nickjanetakis.com/blog/visually-create-video-clips-w...

[1]: https://nickjanetakis.com/blog/create-video-clips-with-ffmpe...

Re: OpenShot 4.0 – Open-source video editor

#57

Earlier quoted context omitted.

At least we can agree in our mutual disdain towards american way of thinking *shaking hands*

I can’t help but laugh at this, it’s like a comedy skit with two people with different European accents accusing each other of being American.

Meanwhile, the brightest engineer they know left to work for a startup in San Francisco.

Re: OpenShot 4.0 – Open-source video editor

#58
post #49

The cookie banner and the list of 209 adtech vendors they share user data with is so repulsive.

Try AdGuard DNS or an adblocker. I didn't see any ads on the site.

I have an adblocker. You don't see the cookie banner because you're likely outside the EU and your data is silently being shared with the aforementioned adtech vendors. The EU requires "informed consent" for this within their jurisdiction, hence the cookie banner.

Re: OpenShot 4.0 – Open-source video editor

#59

I've supported OpenShot financially in the past, but I'm currently leaning towards LosslessCut and Shortcut. Most people want a video editor to splice and concatenate video files without any loss or transcoding. I believe this behavior (lossless) should be default on all of these editors.

You have to make a lot of sacrifices for lossless editing, so it’ll probably always be a specialized app or at least a separate tool within an all-purpose NLE. For instance, you’re limited to compatible input streams and you can only cut on specific intervals, depending on encoder settings etc.

I guess an NLE could import clips in a locked mode by default that only supports lossless operations, and you’d have to specifically enable the rest. Could be interesting.

Re: OpenShot 4.0 – Open-source video editor

#60

How far is blender off this nowadays?

AFAIK out of "Record, Edit, and Color", Blender mostly excels at the editing part of video editing. There is no recording at all, and coloring you'd do via the "Post Processing" which can be via nodes or "standard". Coloring is alright, although far cry from Resolve.

If you're already used to the Blender shortcuts though, editing video is a breeze and everything just works as expected, which is really nice. But I wouldn't pick up Blender and its shortcuts just to edit video, then I'd probably go with something more fully meant for video editing.

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