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OpenShot 4.0 – Open-source video editor

openshot.org

31–40 of 148 posts

Re: OpenShot 4.0 – Open-source video editor

#31

Earlier quoted context omitted.

Unlikely to be near that polish and feature completeness. If you ask "then what's the point?", for now the answer is the license and the source availability.

I've asked "how it compares", not "what's the point" -__-

Honestly, it sounds like you’re going to end up asking a ton of very specific functionality questions that Da Vinci Resolve and co do in their own ways.

Does OpenShot? For your specific use cases? I dunno, but it’s free, so give it half an hour or an hour and see? You’ll get more info than from many of us that probably don’t use this kind of software often.

And then you can report back your findings! :D

Re: OpenShot 4.0 – Open-source video editor

#32

Earlier quoted context omitted.

Oh come on, they only have 210 "partners" they give your data to!

You jest, but with even trivial sites having 900+ so-called partners, "only" does indeed seem apt.

I know, but we're talking about some free & open-source software funded by donations, not a for-profit company.

Funnily enough their not (fully) free and not open source competitor DaVinci Resolve doesn't have a cookie banner and doesn't set any cookies on your browser.

Re: OpenShot 4.0 – Open-source video editor

#34
Will have to give this a whirl with a screen reader, see how it does. Given the only somewhat working video editor accessibility-wise is currently Clipchamp, competition is sorely needed. Don't have high hopes, but I guess a x.0 release might be the time for me to start fixing it if nobody else is going to -.-

Re: OpenShot 4.0 – Open-source video editor

#35

How does this compare to After Effects, Premiere Pro, and Davinci Resolve? I am pretty sure, this thing solves half of the problems the above solve, and it does it half-good.

"how does this small open source tool developed from the good will of developers in their free time compare to the juggernauts of the fields, with millions in revenues ?"

You know it very well, why do you pretend to ask ?

Re: OpenShot 4.0 – Open-source video editor

#36

Since the announcement is, frustratingly, low on details, did they implement the usual hue vs hue, hue vs sat, etc. controls? I don't do much color grading but my line of work requires using multiple cameras, thus I enjoy using a color chart to match the video clips. With a vectorscope and with the color chart I could quickly do basically everthing I need with this software instead of relying in Resolve, if only it o…

In general, DaVinci Resolve on Linux desktops handles Dlog/HDR camera and drone LUTs like a champ (KDE plasma handles HDR10.) When they run the budget speed-editor promos you get the studio license card for free. If you needed gyroflow because your cameraman has a thorazine stomp, there are few completely FOSS options around.

For old or no GPU, there are a few other options:

OpenShot is simple, Shotcut works everywhere, and https://www.cinelerra-gg.org/en can handle >4k footage for free.

Depends how much time you have to dig through manuals. =3

Re: OpenShot 4.0 – Open-source video editor

#37
That seems excellent.

I wonder if they finally change the caption editing with the weird timing reference, probably not.

edit: this is what I'm talking about: https://www.reddit.com/r/OpenShot/comments/1s27wre/the_way_c...

edit: can't really try as it crashes on my M1 Sequoia (maybe the install being named OpenShot-v4.0.0-x86_64.dmg was not a good sign ;))

Re: OpenShot 4.0 – Open-source video editor

#38

How does this compare to After Effects, Premiere Pro, and Davinci Resolve? I am pretty sure, this thing solves half of the problems the above solve, and it does it half-good.

It's FLOSS (GPLv3). There are very few free software video editors. Another good one is kdenlive, which a few years back I liked better that OpenShot.

Kdenlive has improved remarkably over the last few years and in many ways not in a way you'd visibly notice, they had a period where it was very unstable/crash prone so they spent a good chunk of time really focusing just on that and as a result it's now incredibly stable, I can't remember the last time it crashed.

For basic video editing it's quite user friendly and you can do some fairly prosumer level things with it (it's not going to match a studio grade NLE but for most people it doesn't need to).

Re: OpenShot 4.0 – Open-source video editor

#39
post #25

Has anyone tried having a local agent (like Qwen) use this? I wonder how good the API is for programmatic / CLI usage.

That was the first question that popped into my head as well. We’re now in the age of “AI all the things,” so it seems like every app needs an API or CLI of some sort. Everything needs to be machine accessible.

shouldn't we focus on human accessibility first? it also makes things more "machine accessible" as a byproduct, but at least humans remain the main focus

also, openshot is foss. can't you just give the source code to your clanker and let it mod itself in the app?

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