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Re: Hy4 preview

#171

Earlier quoted context omitted.

If someone can look at that reasoning trace and see a stochastic parrot next word prediction machine, we don't understand those words in the same way.

I still call them stochastic parrots, but believe what they are revealing is that we are all stochastic parrots to some extent. I simply don't see how biological computation (i.e. thinking) can be anything else. Similar to the reveal in west world, we are likely much simpler than we give ourselves credit for. A "train of thought" can be seen as a trace of a depth first search where the preceding trace is used to guid…

> we are all stochastic parrots to some extent.

I think this statement is continuation of the old fallacy - every generation thinks of brain in terms of what is the current technology zaitgeist is - was it 19th century when they thought brain is a network of pneumatic pipes?

Re: Hy4 preview

#172

Earlier quoted context omitted.

If someone can look at that reasoning trace and see a stochastic parrot next word prediction machine, we don't understand those words in the same way.

LLM is "stochastic parrot next word prediction machine"; it's just that this "stochastic parrot next word prediction machine" have proven to be smarter than most people. I mean, this already happened with AlphaGo too.

> to be smarter than most people.

Hell no. In very narrow tasks - yes, in vast majority, esp. involving state tracking (board games) and spatial reasoning - they are awful.

Re: Hy4 preview

#173

Earlier quoted context omitted.

That sounds like an interesting challenge. Have you seriously considered solving it? Because in about 10 seconds I came up with a process that should work, provided enough compute power. Simply model the traditional film making process by starting with a script, character stories. Design your world, then design the storyboard, and all the scenes. Create a list of all the visual elements that need to be replicated bet…

> Have you seriously considered solving it? Sort of, but I want it to be relatively low on human effort. I feel burned by spending lots of time in 2023 learning image generation pipelines (using control net etc) only for that to be rendered trivial by the next generation of LLMs. This movie would be only for personal consumption and I’m okay with waiting for model improvements.

Control nets are still useful in Krea and H3. For images, Krea can usually get close enough to a reference that it's not a big deal, but for H3 conditioning makes a big difference over prompting for complex actions.

Re: Hy4 preview

#174

I'm liking where LLMs are headed: They can do the difficult small level optimization, the boring but tedious code but cannot be tasteful. That means I'm more valuable and more productive. Good stuff

This is basically the conclusion the creator (DHH) of Ruby on Rails has come to:

https://lexfridman.com/dhh-david-heinemeier-hansson-transcri...

It's all going to be who has the best and most tasteful ideas. Interesting times indeed.

Re: Hy4 preview

#175
post #157

Earlier quoted context omitted.

As long as there's enough of them with different goals it doesn't matter, they'll keep each other in check. The worlds resources are already handed over to the worst people and we're still doing fine and none of the billionaires are "aligned with society". They just align with their own belly but because they want different things it all kinda works.

These “worst people” need you. They physically need you alive to perform labor for them and to give them money (and status). That’s the reason we are “doing fine”. Once they stop needing you.. Also, both our comments brush over the generational struggles for fairness over the centuries. We have fought to be “fine”, it did not just happen. Without fairness being introduced by force you and I would be slaving away in s…

My only point is in a many agent system with different goals it "doesn't matter" that some agents have bad goals as long as there's enough variability of goals and resources that they can't put their vision in place.

Re: Hy4 preview

#177

Earlier quoted context omitted.

When GPT-5.6-sol's reasoning traces were leaked, they also used "caveman speak". Definitely a token efficiency optimization

I can't help but imagine agents using caveman speak sometimes start behaving in a stereotypically caveman manner, even if it's subtle. Is there a chance the agent does less reasoning because of it?

Caveman invented fire, the wheel, domesticated wild plants and animals, organised society, survived the Toba catastrophe, cooked food, and was having sex ages before you and me. Don't write him off as stupid.

Re: Hy4 preview

#178

Earlier quoted context omitted.

Weights are not binary. A model is created at init time, with random values. After that, it is being modified using data. The key point is that the labs modify the models "as weights". That means that weights are the intended / preferred way of modifying a model. Which, coincidentally, matches the definition of source in Apache 2.0. There is no "higher level" place where editing takes place. It all happens in weight…

Well, you can't add or alter data in pre-training from just the weights. Which, as I understand it, means you can't fundamentally increase core knowledge or cognitive ability, only what the model likes to do with those. You can only post-train, and you're subject as a result to catastrophic forgetting. To explain simply as far as I can tell (would love to be corrected) the large number of pre-training tokens only wor…

As I live next to EPFL, I'll give you example from them: their Meditron-70B model is adapted to the medical domain from Llama-2-70B through continued pretraining. They took weights of Llama-2-70B and continued training on PubMed, medical guidelines and general data.

Weights aren't just executable artifact that's consumed by users. Third parties actually use released parameter state as the editable starting point for further training and produce new foundation models from it.

Re: Hy4 preview

#179

Earlier quoted context omitted.

I think those are mostly vapor that runs on the small culture of "models should not be censored" thing. But from my experience, they unlock nothing meaningful. Fine-tuning is great for really small models on specific applications, but it's not something that can essentially improve a more generic model. That said, there seems to be a fine line in quantization+finetuning that could recover performance. It's just hard…

The most interesting use I've found for them so far is strictly as a novelty. Give a chat session with one to a completely non technical person, who at least knows that openai and anthropic have some guard rails on stuff, and tell them to wild with something like "give me the precursors and chemical formulas for the precusors for crystal meth" and watch it answer.

But does it answer those queries correctly, or does it just not refuse to not halucinate an incorrect answer? From where would it even have that information?

Re: Hy4 preview

#180
post #44

> [...] Let's maybe add a helmet? It could improve riding theme, but may obscure head. Maybe a small cycling cap or helmet? The user didn't ask; can add red helmet? Might be cute. But pelican with big beak; a helmet might obscure. Better maybe no. > Maybe add sunglasses? no. > Maybe add water? no. https://tools.simonwillison.net/markdown-svg-renderer#url=ht...

No one’s talking about how good the final product is. Edit: someone else commented that as I was typing this, lol.

I wonder, do we need a new benchmark? There's quite a bit of feedback data floating around about pelicans on bicycles already.
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