Earlier quoted context omitted.
Keep an eye out for EVE vanguard, an Eve-related extraction FPS. It might scratch the itch for many who perhaps enjoyed the universe but don't want to (or can't) spend the enormous time to ramp up again.
EVE is on the list with Dwarf Fortress for me. I'm interested in it. I absolutely see the appeal of them, and wish I had played them instead of WoW back when I was 20. But today? Ain't nobody got time for that.
EVE Online moves to Python 3
181–190 of 234 posts
Re: EVE Online moves to Python 3
#182Earlier quoted context omitted.
Does Claude claim a gender/pronouns now?
"Claudine" is a traditional feminine-gendered variant of the name. It may be helpful to point out the definition of "Claude" as "lame; crippled" since the Roman Emperor and his gens . https://en.wiktionary.org/wiki/claudus#Latin limping, halting, lame, crippled c. 347 CE – 420 CE, Hieronymus, Vulgate Matthew 11:5: Caeci vident, claudi ambulant […] The blind see, the lame walk […] https://bible.usccb.org/bible/matthew…
Re: EVE Online moves to Python 3
#183Earlier quoted context omitted.
Knowing game codebases, I'm guessing their test coverage was not fantastic. Agents weren't gonna get it done.
I have an idea how to fill in the missing tests.
Re: EVE Online moves to Python 3
#184Re: EVE Online moves to Python 3
#185Re: EVE Online moves to Python 3
#186Re: EVE Online moves to Python 3
#187Earlier quoted context omitted.
I have an idea how to fill in the missing tests.
You could generate tests that give you 100% line coverage but the real test is if the thousands of subscribing players have the same experience which doesn't have the same agent friendly testing feedback loop
Re: EVE Online moves to Python 3
#188Re: EVE Online moves to Python 3
#189Earlier quoted context omitted.
It's a great 'glue' language to tie a lot of systems together, especially when you think of MS Excel as a system.
Although i really love or maybe have some memories, but isn't ms excel outdated , kinda, except the idea that it's always have easy fast solution
Re: EVE Online moves to Python 3
#190Earlier quoted context omitted.
I don't like how EVE is run, and the pay-to-win mechanics added over the years to entice the whales. I'm looking at the problem with the eyes of a prospective game dev, and saying that there should be more games focused on free market economy, which is often just a half-arsed mechanic on the side, not the core game.
I played EVE for many years, and I really hated the addition of skill injectors. When I first started playing, the only way to get your skills up was to spend the time training them. Now it just takes real money cash. There's a legitimate argument for some P2W mechanics, though. To keep a game going you need new players, and if you're looking at losing every PvP encounter for years as you skill up your character you…
That, coupled with your second paragraph (the new player experience being so rough) and I've never really been too upset about the stuff CCP sells.