1/2 troll side-galley comment: use AI and translate to Rust. If the outcome or outputs / test cases are known, AI is great at language translations.
EVE Online moves to Python 3
141–150 of 231 posts
Re: EVE Online moves to Python 3
#1421/2 troll side-galley comment: use AI and translate to Rust. If the outcome or outputs / test cases are known, AI is great at language translations.
Re: EVE Online moves to Python 3
#143Re: EVE Online moves to Python 3
#144Re: EVE Online moves to Python 3
#145> So how do you migrate 2.4 million lines of code? > Very carefully, and in multiple stages. That answer is so 3 months ago
Re: EVE Online moves to Python 3
#146Earlier quoted context omitted.
As someone who really no life fit and played WoW, Dwarf Fortress, and EVE in my 20s, you didn’t miss much. My most momentous EVE achievement was betraying my online “friends” who had mostly stopped playing, blowing up all their expensive ships for the insurance payout, then like a true space pirate losing all my ill gotten gains playing Space Poker. EVE (and other MMOs) had their moment and the ideas of MMOs with a p…
I still can't figure out what the appeal of WoW was, but I'm guessing it was the insanely large community?
Re: EVE Online moves to Python 3
#147Earlier quoted context omitted.
As someone who really no life fit and played WoW, Dwarf Fortress, and EVE in my 20s, you didn’t miss much. My most momentous EVE achievement was betraying my online “friends” who had mostly stopped playing, blowing up all their expensive ships for the insurance payout, then like a true space pirate losing all my ill gotten gains playing Space Poker. EVE (and other MMOs) had their moment and the ideas of MMOs with a p…
It's worth saying that whatever they call it, GTA: Online is basically an MMO and it's one of the top three most popular game on Earth iirc. In fact I think only Tetris and Minecraft beat it. Looking at what GTA6 is shaping up to be, and wondering how R* is evolving the online side, I think we might simply have seen MMO's turn into something people our age don't recognize.
Re: EVE Online moves to Python 3
#148Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.
The thing I miss the most about Eve Online is the immersive free market economy. I long for a true, in-depth economic MMO more than the space veneer around the order book. Buy low, sell high. Specialize in industry, trading, transportation. Add a little bit of light PvP to inject chaos and it's more fun than playing the stock market. (I am actually designing such a game, but I'm open to suggestions) My main activity…
Schwab?
Re: EVE Online moves to Python 3
#1491/2 troll side-galley comment: use AI and translate to Rust. If the outcome or outputs / test cases are known, AI is great at language translations.
Not sure if it's worth it. I don't see them complaining about speed and they use specific python dependencies then they would need to translate that to rust also.
The server isn't fast enough and it ends up slowing the game down to 10% speed as a workaround.
Re: EVE Online moves to Python 3
#150> So how do you migrate 2.4 million lines of code? > Very carefully, and in multiple stages. That answer is so 3 months ago