Eve Online used to be great. Is there anything similarly great around now?
EVE Online moves to Python 3
81–90 of 231 posts
Re: EVE Online moves to Python 3
#82Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.
The thing I miss the most about Eve Online is the immersive free market economy. I long for a true, in-depth economic MMO more than the space veneer around the order book. Buy low, sell high. Specialize in industry, trading, transportation. Add a little bit of light PvP to inject chaos and it's more fun than playing the stock market. (I am actually designing such a game, but I'm open to suggestions) My main activity…
Re: EVE Online moves to Python 3
#83Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.
Re: EVE Online moves to Python 3
#84[flagged]
Does the game have performance issues? I don't see the need to rewrite unless there is a problem with it
Re: EVE Online moves to Python 3
#85Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.
The thing I miss the most about Eve Online is the immersive free market economy. I long for a true, in-depth economic MMO more than the space veneer around the order book. Buy low, sell high. Specialize in industry, trading, transportation. Add a little bit of light PvP to inject chaos and it's more fun than playing the stock market. (I am actually designing such a game, but I'm open to suggestions) My main activity…
Re: EVE Online moves to Python 3
#86Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.
The thing I miss the most about Eve Online is the immersive free market economy. I long for a true, in-depth economic MMO more than the space veneer around the order book. Buy low, sell high. Specialize in industry, trading, transportation. Add a little bit of light PvP to inject chaos and it's more fun than playing the stock market. (I am actually designing such a game, but I'm open to suggestions) My main activity…
> Buy low, sell high. Specialize in industry, trading, transportation
I did all of this, quite profitably and for quite a long time, in EVE?
Re: EVE Online moves to Python 3
#87Earlier quoted context omitted.
Wait, EVE has a volunteer search-and-rescue group?
Yes. If you are stranded in a wormhole, go to Services > Eve Scout Rescue at https://signalcartel.org/
Re: EVE Online moves to Python 3
#88Earlier quoted context omitted.
Does Claude claim a gender/pronouns now?
"Claudine" is a traditional feminine-gendered variant of the name. It may be helpful to point out the definition of "Claude" as "lame; crippled" since the Roman Emperor and his gens . https://en.wiktionary.org/wiki/claudus#Latin limping, halting, lame, crippled c. 347 CE – 420 CE, Hieronymus, Vulgate Matthew 11:5: Caeci vident, claudi ambulant […] The blind see, the lame walk […] https://bible.usccb.org/bible/matthew…
Re: EVE Online moves to Python 3
#89Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.
I started more than 15 years ago and recently got back into it. I would say that game has stagnated a lot more, character numbers may seem like it isn't that low but in reality most people who play it has around 5 accounts which they multibox with. So number of actual people who play it went really down. It is looking bleak for the future, and i can confidently say that it is all CCP's fault (called Fenris Creations…
Re: EVE Online moves to Python 3
#90Earlier quoted context omitted.
Does the game have performance issues? I don't see the need to rewrite unless there is a problem with it
> Does the game have performance issues? Yes, it has had huge concurrency issues for the entirety of its life. Their solution to large fights has historically been "let us know in advance pls", plus "move systems to beefier hw nodes" and "tidi" which stands for time dilation, where the "tick rate" of the whole server goes down and a fight takes 10-20-100x longer than it should. It's an amazing concept of a game, but…