Live data from Hacker News

EVE Online moves to Python 3

eveonline.com

81–90 of 231 posts

Re: EVE Online moves to Python 3

#82
post #62

Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.

The thing I miss the most about Eve Online is the immersive free market economy. I long for a true, in-depth economic MMO more than the space veneer around the order book. Buy low, sell high. Specialize in industry, trading, transportation. Add a little bit of light PvP to inject chaos and it's more fun than playing the stock market. (I am actually designing such a game, but I'm open to suggestions) My main activity…

Usually I don't care about the economy in MMOs, but in New World it was fun and different when it launched. I played almost exclusively for the economy. Buy and sell orders and separate auction houses between cities. There was many unexpected ways to make money with trading and crafting. The only major source of gold was a single main story quest early in the game, so if you weren't careful you would go broke and struggle. The economy wasn't that advanced, but it was fun watching the players ping pong back and forth with supply and demand.

Re: EVE Online moves to Python 3

#84

[flagged]

Does the game have performance issues? I don't see the need to rewrite unless there is a problem with it

My understanding is that the performance issues it has are more big-O issues of the problem space than issues that would meaningfully be resolved by the multiplicative speedup of moving to a more efficient language (the point at which they start to bite would shift a bit, though.)

Re: EVE Online moves to Python 3

#85
post #62

Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.

The thing I miss the most about Eve Online is the immersive free market economy. I long for a true, in-depth economic MMO more than the space veneer around the order book. Buy low, sell high. Specialize in industry, trading, transportation. Add a little bit of light PvP to inject chaos and it's more fun than playing the stock market. (I am actually designing such a game, but I'm open to suggestions) My main activity…

Dune: Awakening tried this. Was kind of fun while it lasted (and before the bug stole all of my resources I was trying to sell. The support was zero help on getting that resolved. That killed it for me immediately).

Re: EVE Online moves to Python 3

#86
post #62

Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.

The thing I miss the most about Eve Online is the immersive free market economy. I long for a true, in-depth economic MMO more than the space veneer around the order book. Buy low, sell high. Specialize in industry, trading, transportation. Add a little bit of light PvP to inject chaos and it's more fun than playing the stock market. (I am actually designing such a game, but I'm open to suggestions) My main activity…

What has changed about the EVE economy that you don't like?

> Buy low, sell high. Specialize in industry, trading, transportation

I did all of this, quite profitably and for quite a long time, in EVE?

Re: EVE Online moves to Python 3

#87
post #71

Earlier quoted context omitted.

Wait, EVE has a volunteer search-and-rescue group?

Yes. If you are stranded in a wormhole, go to Services > Eve Scout Rescue at https://signalcartel.org/

I love it. I've never played the game myself but everything I read about it just makes it seem so much more "alive" than other MMOs.

Re: EVE Online moves to Python 3

#88

Earlier quoted context omitted.

Does Claude claim a gender/pronouns now?

"Claudine" is a traditional feminine-gendered variant of the name. It may be helpful to point out the definition of "Claude" as "lame; crippled" since the Roman Emperor and his gens . https://en.wiktionary.org/wiki/claudus#Latin limping, halting, lame, crippled c. 347 CE – 420 CE, Hieronymus, Vulgate Matthew 11:5: Caeci vident, claudi ambulant […] The blind see, the lame walk […] https://bible.usccb.org/bible/matthew…

Claudette, surely? (Also, both are massively outnumbered by Claudia ofc)

Re: EVE Online moves to Python 3

#89
post #39

Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.

I started more than 15 years ago and recently got back into it. I would say that game has stagnated a lot more, character numbers may seem like it isn't that low but in reality most people who play it has around 5 accounts which they multibox with. So number of actual people who play it went really down. It is looking bleak for the future, and i can confidently say that it is all CCP's fault (called Fenris Creations…

Keep an eye out for EVE vanguard, an Eve-related extraction FPS. It might scratch the itch for many who perhaps enjoyed the universe but don't want to (or can't) spend the enormous time to ramp up again.

Re: EVE Online moves to Python 3

#90

Earlier quoted context omitted.

Does the game have performance issues? I don't see the need to rewrite unless there is a problem with it

> Does the game have performance issues? Yes, it has had huge concurrency issues for the entirety of its life. Their solution to large fights has historically been "let us know in advance pls", plus "move systems to beefier hw nodes" and "tidi" which stands for time dilation, where the "tick rate" of the whole server goes down and a fight takes 10-20-100x longer than it should. It's an amazing concept of a game, but…

Universe must run on same software... since stuff since to slow down near black holes too
Post reply on HN