Earlier quoted context omitted.
Yes many games are caught up in IP hell. Including the one my username is inspired by. It's why you see a lot of fan remakes. Another sad side effect of corporate owned IP is also a lot of times the individuals who did the bulk of the work on something can't be the ones to do a remake. They don't own their own work. A company owns it. That's what most of us sign up for to get a paycheck. But when it's something like…
I think that we should change copyright law such that 1) Rights can't be held by corporations, only individuals. So the rights to a piece of art or IP would always trace down to a list of names. 2) Everything enters the public domain after 20 years or the death of the entire list of ownership.
Isn't the current system setup around the idea that the company gets the rights, and in return the workers get a basically risk-free salary? Wouldn’t your proposal undo that, so then workers took on the risk of whether they got paid, based on whether the game ends up being profitable?