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“Gravity is worth asking about”

unsung.aresluna.org

11–20 of 149 posts

Re: “Gravity is worth asking about”

#11
post #3

That's part of the philosophical change that led to GNOME 2.0 https://ometer.com/preferences.html

And yet, KDE Plasma is so more usable than Gnome these days, because they swung too far into removing settings. You needed to install a separate Gnome Tweak tool to even be able to change font antialiasing settings last I looked, which is preposterous. I get literal headaches from the defaults.

Re: “Gravity is worth asking about”

#12
post #3

That's part of the philosophical change that led to GNOME 2.0 https://ometer.com/preferences.html

Yup. GNOME 2.0 was a little rough because they swung far enough the other way, but it was still a huge improvement to remove all the "unbreak me" obvious preferences that only had one sensible answer. A few versions later, it was a delight to use.

GNOME 2 was lovely.

Then GNOME 3 came and I switched to Mac.

Re: “Gravity is worth asking about”

#14
> This is why it’s important to hire and recognize people who will understand that those limitations have to be imposed arbitrarily

Better get the folks that recognize users exist and are different, so instead of arbitrary mistakes UI should be tailored to a user.

Case in point:

> five options I have to choose from, every time, even if I never touch four of them:

So the way out is to allow you to remove those 4 rather than arbitrarily stop at 3 where you don't need 2 instead of 4?

Re: “Gravity is worth asking about”

#16
The worst thing about Apple AppStore ads is they create a who-can-pay-more rises to the top situation, where previously it was more based on merit.

And In order to make an ad campaign make financial sense, you MUST have a subscription app. Because just getting one download will cost you at least $3 which is already over the cost an app used to cost.

and your conversion rate to paid might be only 10 or 20:1. So you need to make $30 per customer

So as well as being annoying at the moment of seeing them, ads in the AppStore are directly contributing to the general enshitification of apps.

Re: “Gravity is worth asking about”

#17

The worst thing about Apple AppStore ads is they create a who-can-pay-more rises to the top situation, where previously it was more based on merit. And In order to make an ad campaign make financial sense, you MUST have a subscription app. Because just getting one download will cost you at least $3 which is already over the cost an app used to cost. and your conversion rate to paid might be only 10 or 20:1. So you ne…

> So as well as being annoying at the moment of seeing them, ads in the AppStore are directly contributing to the general enshitification of apps.

You can even cut the word "apps" from the analysis here, the appstore just gets most of its money from games which are pretty much slot machines.

That's exactly why every time they promote the appstore somewhere, they put a productivity app as an example, they would like to avoid to be classified with gambling regulations, which is essentially what they are.

Re: “Gravity is worth asking about”

#19
post #7

The minimalist approach is great until it isn't. You can cover 98% of use cases with a single button is a great motto, until you are in the other 2%. I often fail to find basic functionality in software today, because some smart product manager decided that nobody really needs it. For example, it is now often impossible to load all elements from a list and filter/sort it along basic properties.

Does it satisfy 98% of users always? Or does it satisfy each user 98% of the time?

Re: “Gravity is worth asking about”

#20
post #18

I don't understand what the title has to do with the content.

Ditto. It's not a reference to anything that I can find, and the concept of gravity is sort of mentioned once but never expanded upon enough for me to really understand what they mean.
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