That's part of the philosophical change that led to GNOME 2.0 https://ometer.com/preferences.html
“Gravity is worth asking about”
11–20 of 149 posts
Re: “Gravity is worth asking about”
#12That's part of the philosophical change that led to GNOME 2.0 https://ometer.com/preferences.html
Yup. GNOME 2.0 was a little rough because they swung far enough the other way, but it was still a huge improvement to remove all the "unbreak me" obvious preferences that only had one sensible answer. A few versions later, it was a delight to use.
Then GNOME 3 came and I switched to Mac.
Re: “Gravity is worth asking about”
#13Shows how difficult it is to design and build software at scale.
Re: “Gravity is worth asking about”
#14Better get the folks that recognize users exist and are different, so instead of arbitrary mistakes UI should be tailored to a user.
Case in point:
> five options I have to choose from, every time, even if I never touch four of them:
So the way out is to allow you to remove those 4 rather than arbitrarily stop at 3 where you don't need 2 instead of 4?
Re: “Gravity is worth asking about”
#15Fyi this article is not about gravity.
Re: “Gravity is worth asking about”
#16And In order to make an ad campaign make financial sense, you MUST have a subscription app. Because just getting one download will cost you at least $3 which is already over the cost an app used to cost.
and your conversion rate to paid might be only 10 or 20:1. So you need to make $30 per customer
So as well as being annoying at the moment of seeing them, ads in the AppStore are directly contributing to the general enshitification of apps.
Re: “Gravity is worth asking about”
#17The worst thing about Apple AppStore ads is they create a who-can-pay-more rises to the top situation, where previously it was more based on merit. And In order to make an ad campaign make financial sense, you MUST have a subscription app. Because just getting one download will cost you at least $3 which is already over the cost an app used to cost. and your conversion rate to paid might be only 10 or 20:1. So you ne…
You can even cut the word "apps" from the analysis here, the appstore just gets most of its money from games which are pretty much slot machines.
That's exactly why every time they promote the appstore somewhere, they put a productivity app as an example, they would like to avoid to be classified with gambling regulations, which is essentially what they are.
Re: “Gravity is worth asking about”
#18Re: “Gravity is worth asking about”
#19The minimalist approach is great until it isn't. You can cover 98% of use cases with a single button is a great motto, until you are in the other 2%. I often fail to find basic functionality in software today, because some smart product manager decided that nobody really needs it. For example, it is now often impossible to load all elements from a list and filter/sort it along basic properties.
Re: “Gravity is worth asking about”
#20I don't understand what the title has to do with the content.