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The coolest use for the Vision Pro

christianselig.com

231–240 of 337 posts

Re: The coolest use for the Vision Pro

#232

Earlier quoted context omitted.

I really hope that one day I am so incredibly rich that I can hire a team like yours. It would be amazing to have a professional firm design a house for you. I’m guessing you have to be in the 1% for that.

This comment got me curious, as it felt attainable/more commonplace to me. I did some searching, and according to gov.uk stats 7-10% of homes in UK are custom/self-build homes. That is actually surprisingly high!

Impressive. Where I live you get a flat assigned and you put your old furniture in. Maybe you paint the walls, but they have to be white when you move out.

If you are doing well for yourself you buy a house from a project. It will be 150 identical homes next to each other. If you pay extra you get to decide the color of the kitchen and what tiles you want in the pre-designed bathroom.

Designing your own home is some Jeff Bezos stuff.

Re: The coolest use for the Vision Pro

#233

Earlier quoted context omitted.

Absolutely both. Internally, we'll model something, move an element, etc., and we're able to evaluate the idea until it feels right. For clients, I don't know any other way at this point. Showing a novice a 2D elevation does nothing for them. They will nod, make comments, and play along, but until you sketch a person into the drawing, they don't even understand that the front door is ten feet tall.

"I don't know any other way at this point. Showing a novice a 2D elevation" I think 2D prints aren't the baseline, and since at least the late 2000s even run of the mill architecture firms have been using 3d studio-type renderings with clients. Maybe I don't understand how the visionpro works. Your clients arent actually physically moving their body, right? What's the advantage of looking around the space in a vision…

> What's the advantage of looking around the space in a visionpro vs large monitor?

A lot of people don't grasp scale correctly when looking at a monitor. It's not an intrinsic skill in the same way that our perception of being inside a 3D space is

Re: The coolest use for the Vision Pro

#234

Christian is a brilliant developer, that made simply the best experience for reddit that ever existed; after the ban, and when Apollo was dead, I simply stopped consuming reddit (other than an occasional kagi search that takes me there). I hope he knows that a lot of iOS users really appreciate his work, (I even convinced one hardcore Android user to get an iPhone just for this one app, it was that good). For that, t…

Apollo was the best iOS app there was.

Re: The coolest use for the Vision Pro

#238
post #229
post #228

We're building a small village of 23 households. During Easter I gave the plan to Opus and asked it to make a threejs rendition. After five or six prompts he really had it down. Then I asked him to add an Easter egg hunting game. Everybody loved it. Last month when I visited the build site it was surreal to visit a video game in real life. I wish I had a vision pro it would be more awesome. But yes you can quickly cr…

Sounds like the kind of project that would have afforded a Vision Pro, right? I bet you can spot mistakes before building it, that way. Things like, oh, this room will be very dark.

Yes for sure! But we joined when all architecture was already finished, which was many years ago. With a future-neighbour we are looking into porting it all into unreal. Maybe that is just a prompt away but i don't have the time. Though maybe if i spend less time on hackernews I do?

The whole project took 10 years of back-and-forth with local governments and permits. Construction is 9 months. Tragically, all of the original creators left the project because their children had already grown up, or they were growing too old and close to death to invest in something this long term. Mind you this should be the easiest housing project ever; building houses at the edge of a rural village. No wonder house prices in the Netherlands have risen even more than in our neighbouring countries the past 20 years. And just for context, this isn't "lefty-madness". NIMBYism and slow legal frameworks aren't partisan. We've had centre-right-leaning government for 20 years now. This is simply bad government. Or more: Government that prioritizes protecting wealth of the asset-owning class under. If the VisionPro could help with that, that would be a game changer :).

Re: The coolest use for the Vision Pro

#239
There's also the open source Sweet Home 3D that has tools for making a model from floor plans and includes a lot of furniture. There's even a WebGL version nowadays. Not sure if it has VR support, but it can export the scene to .obj for which there should be plenty of viewers.

https://www.sweethome3d.com/

Re: The coolest use for the Vision Pro

#240

Earlier quoted context omitted.

The most incredible tech on the planet is just a useless, Rube Goldberg machine without an application for the tech. VR has lots of uses, but it takes someone outside the field who wouldn’t have given it a go otherwise to see another use and go “hey guys, you can do THIS too!”

These apps already exist in VR. There's even a few of them on the Meta Quest line of headsets which are also standalone. The issue is that most people, who are older than Gen Alpha, flat out refuse to use VR for various reasons so they're not going to be aware of any of this. It's just dismissed.

I think you deeply underestimate the value of good advertising and the charisma of the ones doing it - especially when they're sharing their story more than trying to sell you something.
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