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Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

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Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#51
post #4

If the new requirements are a dealbreaker for anyone, Mineclonia is a lightweight open-source alternative that runs on much weaker hardware and feels close to Minecraft.

Often kids are playing the game and kids want to play what their friends play and that's most likely not mineclonia.

So first I'd test mods [1] that improve performance. The best thing about java Minecraft is the modding scene.

[1] https://modrinth.com/collection/Dtkcqkms/mods

Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#53
post #48

Earlier quoted context omitted.

When you "buy" anything digital, you're not ever owning it. It's unfortunate, and Microsoft is no saint, but Mojang's depreciation was inevitable.

Notch's terms of sale were that you get access to every version of Minecraft forever.

Notch has said a lot of things that are rather evidently untrue in reality.

Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#54

This might have impacted me, had Microsoft not deleted my legacy account. So I suppose I'll just stick to Tekkit Classic on my pirated client.

Was it really Microsoft or was it Mojang? There were two account transitions, and in my experience, most customers use Microsofts name, but are complaining about the first (Mojang, not Microsoft) transition.

You're telling me people lost access to their Minecraft accounts due to a transition BEFORE Microsoft owned it? I had no idea.

Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#55

Earlier quoted context omitted.

I paid for Minecraft and can no longer play it. I'm supposed to be thankful for this? If you choose to work for EvilCorp don't be surprised when you get assigned to work on tickets that make people unhappy.

When you "buy" anything digital, you're not ever owning it. It's unfortunate, and Microsoft is no saint, but Mojang's depreciation was inevitable.

The solution is consumer rights laws, not victim blaming.

Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#56
post #55

Earlier quoted context omitted.

When you "buy" anything digital, you're not ever owning it. It's unfortunate, and Microsoft is no saint, but Mojang's depreciation was inevitable.

The solution is consumer rights laws, not victim blaming.

Minecraft has an authoritative nameserver. Even regulation wouldn't decouple it from the owner.

Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#57
post #12

Earlier quoted context omitted.

As one of the Devs responsible for the technical part of that transition: thank you. We tried real hard to give users the best possible experience, but I think it has nevertheless been the least appreciated piece of code I have ever written. So it's nice to finally hear some positive accounts from users! So, again, just thanks for saying this.

I mean, the code is unappreciated because the fundamental premise was broken. Locking users out of their paid accounts if they don't respond within some X deadline (no matter how long X is), without a refund, is a completely unacceptable "solution" to technical debt. The fact that you tried your best to give users a good experience doesn't matter if it's serving a fundamentally broken goal.

Related: https://emersion.fr/blog/2020/saying-no-to-unethical-tasks/

Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#58
For reference, this is what Minecraft used to need, back around 2013[0]:

Minimum Requirements:

CPU : Intel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)

RAM : 2GB

GPU : Intel GMA 950 or AMD Equivalent

HDD : At least 90MB for Game Core and Sound Files

Java Runtime Environment (JRE) 6 or up is required to be able to run the game.

Recommended Requirements:

CPU : Intel Pentium D or AMD Athlon 64 (K8) 2.6 GHz

RAM : 4GB

GPU : GeForce 6xxx or ATI Radeon 9xxx and up with OpenGL 2 Support (Excluding Integrated Chipsets)

HDD : 150MB

[0] https://web.archive.org/web/20130124012851/http://help.mojan...

Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#59
post #55

Earlier quoted context omitted.

The solution is consumer rights laws, not victim blaming.

Minecraft has an authoritative nameserver. Even regulation wouldn't decouple it from the owner.

I can't even download and play the game that I purchased in single player mode. The name server doesn't matter for that.

Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition

#60

I highly recommend using the open source Sodium and Lithium mods to improve performance. And I hope you're not still using OptiFine! https://github.com/CaffeineMC/sodium https://github.com/CaffeineMC/lithium

I don't use OptiFine but care to explain to someone not in the loop why they should avoid OptiFine?
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