Earlier quoted context omitted.
A data point: "OpenGL ES is still supported on Android, but is no longer under active feature development. Vulkan offers the following advantages over OpenGL ES" "Vulkan is the preferred Android interface to the GPU. Android 15 and up includes ANGLE as an optional layer for running OpenGL ES on top of Vulkan." https://developer.android.com/games/develop/vulkan/overview
Ironically, the Vulkan discord always complains about the bad support of Vulkan on mobile devices, and how OpenGL ES is still better supported.
Until now it has been pretty much only usable on Google and Samsung phones.