Jelly UI: Soft-body physics for native HTML form controls
21–30 of 209 posts
Re: Jelly UI: Soft-body physics for native HTML form controls
#22Scroll-snap is a really risky feature, very niche in its reasonable applications. This is definitely not a suitable place to use it.
Re: Jelly UI: Soft-body physics for native HTML form controls
#23Re: Jelly UI: Soft-body physics for native HTML form controls
#24Re: Jelly UI: Soft-body physics for native HTML form controls
#25Re: Jelly UI: Soft-body physics for native HTML form controls
#26Please never use scroll-snap as is done on this demo page (unrelated to the soft-body physics). It leads to an awful experience for a large fraction of users. It improves things in one or two scenarios, but at the cost of far more common great frustration. Scroll-snap is a really risky feature, very niche in its reasonable applications. This is definitely not a suitable place to use it.
Re: Jelly UI: Soft-body physics for native HTML form controls
#27? what am I missing? The demo is just rounded corners? do we need a special library for that?
Re: Jelly UI: Soft-body physics for native HTML form controls
#28Re: Jelly UI: Soft-body physics for native HTML form controls
#29Re: Jelly UI: Soft-body physics for native HTML form controls
#30Cute (and I mean that sincerely, not sarcastically), and I appreciate that it appears to gracefully degrade for `@media (prefers-reduced-motion: reduce)`, but for the demo site, it would probably be a good idea to allow the user to override that without having to change their system settings, or at least alert them that they won't see the animations.
These cool demos come up now and again and it always takes me a minute to remember I have reduced motion. But for that minute I was disappointedly clicking around thinking "Whats the big deal?"